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(added mastery and skillcape changes, table of profit still needs updating) |
Falterfire (talk | contribs) (Automatic mastery tables) |
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Failed pickpocket attempts will stun the player for 3 seconds and deal damage to them up to the target's Max Hit; damage dealt this way can be reduced by any damage reduction provided by [[Equipment]]. Damage taken while Thieving is potentially lethal, although this damage can be offset by consuming [[food]] manually, or automatically with the [[Shop#Auto_Eat|Auto Eat]] upgrade. | Failed pickpocket attempts will stun the player for 3 seconds and deal damage to them up to the target's Max Hit; damage dealt this way can be reduced by any damage reduction provided by [[Equipment]]. Damage taken while Thieving is potentially lethal, although this damage can be offset by consuming [[food]] manually, or automatically with the [[Shop#Auto_Eat|Auto Eat]] upgrade. | ||
== Mastery Unlocks == | ==Mastery Unlocks== | ||
===Item Mastery Unlocks=== | |||
{{MasteryUnlocks}} | |||
The bonus per mastery level to successfully pickpocket a Thieving target is +0.25%. | |||
===Mastery Pool Checkpoints=== | |||
{{MasteryCheckpoints}} | |||
== Skillcape == | == Skillcape == |