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| {{V|0.18.2}} | | {{UserContentVersion|1.2.2}} |
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| '''{{PAGENAME}}''' are combat areas specific to the {{Skill|Slayer}} skill. Unlike other combat areas, killing [[monsters]] within these areas will grant the player {{Skill|Slayer}} experience equal to 5% of the slain [[monsters|monster's]] hitpoints. In addition, many of the [[monsters]] found within Slayer areas drop unique items that cannot be acquired elsewhere. | | '''{{PAGENAME}}''' are combat areas specific to the {{Skill|Slayer}} skill. Unlike other combat areas, killing [[monsters]] within these areas will grant the player {{Skill|Slayer}} experience equal to 5% of the slain [[monsters|monster's]] hitpoints. In addition, many of the [[monsters]] found within Slayer areas drop unique items that cannot be acquired elsewhere. |
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| == List of Areas == | | == List of Areas == |
| {| class="wikitable sortable"
| | ===Melvor Realm=== |
| !Slayer
| | {{SlayerAreaTable|Slayer Areas}} |
| !Area Name
| | ===Abyssal Realm=== |
| !Monster Difficulty
| | {{SlayerAreaTable|Abyssal Slayer Areas}} |
| !Highest Combat Level Monster
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| !Entry Requirements
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| !Area Effect
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| |-
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| | style ="text-align: left;" |{{Icon|type=combatArea|Penumbra|size=50|notext=true}}
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| | style ="text-align: left;" |[[Penumbra]]
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| | style ="text-align: right;" |Easy - Hard
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| | style ="text-align: right;" |100
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| | style ="text-align: right;" |
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| | style ="text-align: left;" |
| |
| |-
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| | style ="text-align: left;" |{{Icon|type=combatArea|Forest of Goo|size=50|notext=true}}
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| | style ="text-align: left;" |[[Forest of Goo]]
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| | style ="text-align: right;" |Easy - Hard
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| | style ="text-align: right;" |69
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| | style ="text-align: right;" |
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| | style ="text-align: left;" |
| |
| |-
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| | style ="text-align: left;" |{{Icon|type=combatArea|Strange Cave|size=50|notext=true}}
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| | style ="text-align: left;" |[[Strange Cave]]
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| | style ="text-align: right;" |Medium - Hard
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| | style ="text-align: right;" |82
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| | style ="text-align: right;" |{{Skill|Slayer|notext=true}} Level 10
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| {{ItemIcon|Mirror Shield|notext=true}} Equipped
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| | style ="text-align: left;" |
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| |-
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| | style ="text-align: left;" |{{Icon|type=combatArea|Holy Isles|size=50|notext=true}}
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| | style ="text-align: left;" |[[Holy Isles]]
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| | style ="text-align: right;" |Medium - Hard
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| | style ="text-align: right;" |155
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| | style ="text-align: right;" |{{Skill|Slayer|notext=true}} Level 30
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| | style ="text-align: left;" |
| |
| |-
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| | style ="text-align: left;" |{{Icon|type=combatArea|Runic Ruins|size=50|notext=true}}
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| | style ="text-align: left;" |[[Runic Ruins]]
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| | style ="text-align: right;" |Hard
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| | style ="text-align: right;" |171
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| | style ="text-align: right;" |{{Skill|Slayer|notext=true}} Level 45
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| | style ="text-align: left;" |-30% Magic Evasion if your Attack Style is not {{Skill|Magic}}
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| |-
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| | style ="text-align: left;" |{{Icon|type=combatArea|Arid Plains|size=50|notext=true}}
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| | style ="text-align: left;" |[[Arid Plains]]
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| | style ="text-align: right;" |Hard - Very Hard
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| | style ="text-align: right;" |197
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| | style ="text-align: right;" |{{Skill|Slayer|notext=true}} Level 50
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| {{ItemIcon|Desert Hat|notext=true}} Equipped
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| | style ="text-align: left;" |-30% Food Efficiency
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| |-
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| | style ="text-align: left;" |{{Icon|type=combatArea|High Lands|size=50|notext=true}}
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| | style ="text-align: left;" |[[High Lands]]
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| | style ="text-align: right;" |Very Hard
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| | style ="text-align: right;" |182
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| | style ="text-align: right;" |{{Skill|Slayer|notext=true}} Level 60
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| {{ItemIcon|Magical Ring|notext=true}} Equipped
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| | style ="text-align: left;" |
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| |-
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| | style ="text-align: left;" |{{Icon|type=combatArea|Desolate Plains|size=50|notext=true}}
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| | style ="text-align: left;" |[[Desolate Plains]]
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| | style ="text-align: right;" |Very Hard - Elite
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| | style ="text-align: right;" |239
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| | style ="text-align: right;" | [[File:Slayer_(skill).svg|25px|middle|link=Slayer]] Level 70
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| | style ="text-align: left;" |
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| |-
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| | style ="text-align: left;" |{{Icon|type=combatArea|Shrouded Badlands|size=50|notext=true}}
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| | style ="text-align: left;" |[[Shrouded Badlands]]
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| | style ="text-align: right;" |Elite
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| | style ="text-align: right;" |348
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| | style ="text-align: right;" |{{Skill|Slayer|notext=true}} Level 80
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| {{ItemIcon|Blazing Lantern|notext=true}} Equipped
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| | style ="text-align: left;" |-30% Accuracy Rating
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| |-
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| | style ="text-align: left;" |{{Icon|type=combatArea|Perilous Peaks|size=50|notext=true}}
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| | style ="text-align: left;" |[[Perilous Peaks]]
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| | style ="text-align: right;" |Elite
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| | style ="text-align: right;" |447
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| | style ="text-align: right;" |{{Skill|Slayer|notext=true}} Level 85
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| {{ItemIcon|Climbing Boots|notext=true}} Equipped
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| | style ="text-align: left;" |-30% Evasion Ratings
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| |-
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| | style ="text-align: left;" |{{Icon|type=combatArea|Dark Waters|size=50|notext=true}}
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| | style ="text-align: left;" |[[Dark Waters]]
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| | style ="text-align: right;" |Elite
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| | style ="text-align: right;" |611
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| | style ="text-align: right;" |{{Skill|Slayer|notext=true}} Level 90
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| {{Icon|type=dungeon|Into the Mist|notext=true}} Cleared
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| | style ="text-align: left;" |Permanent 30% Slow applied
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| |}
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| == Entry Requirements == | | == Entry Requirements == |
| All Slayer areas other than {{ZoneIcon|Penumbra}} and {{ZoneIcon|Forest of Goo}} have {{Skill|Slayer}} level requirements that must be met before [[monsters]] within the area may be fought. Some of these areas will also require a specific item of equipment to be worn, this equipment can be purchased with [[File:Slayer_Coins.svg|25px|middle|link=Slayer Coins]] [[Slayer Coins]] from the [[Shop#Slayer|Shop]] and must be worn at all times when in combat - if the item is unequipped during combat then all of the player's attacks will miss until the item is re-equipped. Alternatively, the player can equip either the {{ItemIcon|Slayer Skillcape}}, {{ItemIcon|Max Skillcape}}, or {{ItemIcon|Cape of Completion}}, which bypasses the equipment requirement for any Slayer areas that have any such requirement. | | All Slayer areas other than {{ZoneIcon|Penumbra}} and {{ZoneIcon|Forest of Goo}} have {{Skill|Slayer}} level requirements that must be met before [[monsters]] within the area may be fought. Some of these areas will also require a specific item of equipment to be worn, this equipment can be purchased with [[File:Slayer_Coins.svg|25px|middle|link=Slayer Coins]] [[Slayer Coins]] from the [[Shop#Slayer|Shop]] and must be worn at all times when in combat - if the item is unequipped during combat then all of the player's attacks will miss until the item is re-equipped. Alternatively, the player can equip either the {{ItemIcon|Slayer Skillcape}}, {{ItemIcon|Max Skillcape}}, or {{ItemIcon|Cape of Completion}}, which bypasses the equipment requirement for any Slayer areas that have any such requirement. |
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| {{ZoneIcon|Dark Waters}} has a unique requirement, where the {{ZoneIcon|Into the Mist}} dungeon must have been completed at least once before the area can be entered.
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| == Area Effects == | | == Area Effects == |
| Some Slayer Areas have area effects, which will negatively impact the player while in combat with [[monsters]] within that area. The strength of these effects can be reduced by wearing equipment which provides Slayer area effect negation, a complete list of such equipment is provided [[#Items with Area Effect Negation|below]]. | | Some Slayer Areas have area effects, which will negatively impact the player while in combat with [[monsters]] within that area. The strength of these effects can be reduced by wearing equipment which provides Slayer area effect negation, a complete list of such equipment is provided [[#Sources of Area Effect Negation|below]]. The area effect negation of any equipment will continue to apply when equipped into the [[Combat Passive Slot]]. |
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| There are two types of effect negation: percentage and flat, where percentage negations are applied before flat negations. The difference between the two types can be illustrated with a simple example: Suppose an area has an effect of -30% accuracy rating, then:
| | As of [[V0.19.2]], all available sources of Slayer Area Effect Negation are flat reductions. This means the negation amount is directly subtracted from the effect. For example, if a player is fighting in the {{ZoneIcon|Shrouded Badlands}} with its area effect of -40% Accuracy Rating and is wearing {{ItemIcon|Slayer Helmet (Elite)}} (15% flat Slayer Area Effect negation), they will suffer only -25% Accuracy Rating. |
| * A '''percentage''' negation of 10% would reduce the area effect to 90% of its original strength, so the area effect would instead reduce the player's accuracy ratings by <math>30 \times \left (1 - \tfrac{10}{100} \right ) = 27\%</math>
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| * A '''flat''' negation of 10% would reduce the area effect by 10 percentage points, which would reduce the player's accuracy ratings by <math>30 - 10 = 20\%</math>
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| In other words, the reduced strength of an area effect can be calculated using the following formula:
| | Equipping a couple of master tier items of Slayer equipment (such as the {{ItemIcon|Slayer Platebody (Master)}}) and the {{ItemIcon|Max Skillcape}}, the player will have 65% area effect negation which will entirely negate the effect of most areas. Area effects with a base value of 100% can be entirely negated if the player has the [[Agility#Passive Pillars|Pillar of Combat]] active while simultaneously equipping three items of master tier Slayer equipment (one being in the [[Combat Passive Slot]]), {{ItemIcon|Max Skillcape}}, and the {{ItemIcon|Hunter's Ring}}. |
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| <math>\text{Reduced Area Effect Strength(%)} = max \left ( \left \lfloor \text{Base Area Effect Strength(%)} \times \left (1 - \frac{\text{Percentage Effect Negation}}{100} \right ) - \text{Flat Effect Negation} \right \rfloor, 0 \right )</math>
| | There is no benefit to negating more than the initial effect - For example, if the area has a -40% penalty to Accuracy Rating, there is no difference between having 40% Slayer Area Effect negation and having 50% Slayer Area Effect negation. |
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| ===Items with Area Effect Negation=== | | ===Sources of Area Effect Negation=== |
| {| class="wikitable sortable" | | {{ModifierTable|SlayerAreaEffectNegationFlat|Negation %}} |
| !Item Name
| |
| !Negation Amount
| |
| !Negation Type
| |
| |-
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| |{{ItemIcon|Slayer Helmet (Basic)}}
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| |rowspan=6 |10% | |
| |rowspan=27 |Percentage
| |
| |-
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| |{{ItemIcon|Slayer Platebody (Basic)}}
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| |-
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| |{{ItemIcon|Slayer Wizard Hat (Basic)}}
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| |-
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| |{{ItemIcon|Slayer Wizard Robes (Basic)}}
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| |-
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| |{{ItemIcon|Slayer Cowl (Basic)}}
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| |-
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| |{{ItemIcon|Slayer Leather Body (Basic)}}
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| |-
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| |{{ItemIcon|Slayer Helmet (Strong)}}
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| |rowspan=6 |20%
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| |-
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| |{{ItemIcon|Slayer Platebody (Strong)}}
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| |-
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| |{{ItemIcon|Slayer Wizard Hat (Strong)}}
| |
| |-
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| |{{ItemIcon|Slayer Wizard Robes (Strong)}}
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| |-
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| |{{ItemIcon|Slayer Cowl (Strong)}}
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| |-
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| |{{ItemIcon|Slayer Leather Body (Strong)}}
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| |-
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| |{{ItemIcon|Slayer Helmet (Elite)}}
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| |rowspan=6 |30%
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| |-
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| |{{ItemIcon|Slayer Platebody (Elite)}}
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| |-
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| |{{ItemIcon|Slayer Wizard Hat (Elite)}}
| |
| |-
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| |{{ItemIcon|Slayer Wizard Robes (Elite)}}
| |
| |-
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| |{{ItemIcon|Slayer Cowl (Elite)}}
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| |-
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| |{{ItemIcon|Slayer Leather Body (Elite)}}
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| |-
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| |{{ItemIcon|Slayer Helmet (Master)}}
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| |rowspan=6 |40%
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| |-
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| |{{ItemIcon|Slayer Platebody (Master)}}
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| |-
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| |{{ItemIcon|Slayer Wizard Hat (Master)}}
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| |-
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| |{{ItemIcon|Slayer Wizard Robes (Master)}}
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| |-
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| |{{ItemIcon|Slayer Cowl (Master)}}
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| |-
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| |{{ItemIcon|Slayer Leather Body (Master)}}
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| |-
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| |{{ItemIcon|Slayer Skillcape}}
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| |rowspan=3 |60%
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| |-
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| |{{ItemIcon|Max Skillcape}}
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| |-
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| |{{ItemIcon|Cape of Completion}}
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| |-
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| |{{ItemIcon|Hunter's Ring}}
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| |10%
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| |Flat
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| |}
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| {{Menu}} | | {{Menu}} |