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Combat: Difference between revisions

From Melvor Idle
21 bytes added ,  10 February 2021
→‎Melee Evasion Rating: Fixed incorrect data on the defence style
(formatting)
(→‎Melee Evasion Rating: Fixed incorrect data on the defence style)
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=== Evasion Rating ===
=== Evasion Rating ===
==== Melee Evasion Rating ====
==== Melee Evasion Rating ====
The first formula is used to calculate the player's Effective Defence Level. The Defence Style Bonus is 1. When using the Longranged Attack Style the Defence Style Bonus is 3.
The first formula is used to calculate the player's Effective Defence Level. When using the Longranged Attack Style the Defence Style Bonus is 4, for all other styles the Defence Style Bonus is 1.


<math> \small{\begin{aligned} \text{Effective Defence Level} = \text{Defence Skill Level} + 8 + \text{Defence Style Bonus} \end{aligned}}</math>
<math> \small{\begin{aligned} \text{Effective Defence Level} = \text{Defence Skill Level} + 8 + \text{Defence Style Bonus} \end{aligned}}</math>