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Martinmagi (talk | contribs) (Added == Runes ==) |
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* Defeat infinite waves of Golbins, progressing in difficulty and Combat Level each wave. | * Defeat infinite waves of Golbins, progressing in difficulty and Combat Level each wave. | ||
* You start at Level 1 Combat Skill Levels (Hitpoints Level 10) which increases by 1 at the end of each wave. | * You start at Level 1 Combat Skill Levels (Hitpoints Level 10) which increases by 1 at the end of each wave. | ||
* Start with only a Bronze Scimitar, | * Start with only a Bronze Scimitar (or an Adamant Scimitar if {{PetIcon|Jerry the Giraffe}} has been unlocked), 200 Bronze Arrows, 500 Air, Water, Earth, Fire & Mind Runes, and 10 Shrimp | ||
* At the end of each wave you can select the desired item you wish to equip, chosen at random. | * At the end of each wave you can select the desired item you wish to equip, chosen at random. | ||
* Get as far as you can with the best build possible. | * Get as far as you can with the best build possible. | ||
* Running or dying in the Raid will reward you with Raid Coins based on what Wave you got up to. You cannot earn Raid Coins | * Running or dying in the Raid will reward you with Raid Coins based on what Wave you got up to. You cannot earn Raid Coins until Wave 3 has been cleared. | ||
* Everyone attacks twice as fast in the Raid. | * Everyone attacks twice as fast in the Raid. | ||
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== Raid Coins == | == Raid Coins == | ||
The number of Raid Coins earned increases with the number of cleared waves. The amount of coins earned for a raid with <math>wave</math> waves cleared is given by: | |||
<math> | <math>\text{Raid Coins} = | ||
\begin{cases} | |||
wave * \left \lfloor 2 + \left ( wave * 0.25 \right ) \right \rfloor * \left \lfloor \frac{wave}{15} + 1 \right \rfloor * 3 & \text{if }wave \ge 3 \\ | |||
0 & \text{if }wave \le 2 | |||
\end{cases} | |||
</math> | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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| 200|| 426,258 | | 200|| 426,258 | ||
|} | |} | ||
The cost of skipping waves also increases with the number of waves, where the cost of skipping wave number <math>wave</math> is given by: | |||
<math>\text{Skip Cost} = \left \lfloor \left ( wave + 1 \right ) \times 100 \times \left ( 1 - \text{Skip Cost Reduction} \right ) \right \rfloor</math> | |||
Where '''Skip Cost Reduction''' is 0.01 multiplied by the number of times the "Reduce Wave Skip Cost" upgrade has been purchased. | |||
== Ammo == | == Ammo == | ||
If Ammo is chosen during the selection phase, 2 random options will be offered, and a option to increase your existing ammo. The quantity of Ammo offered is a random amount between 1 + Raid Shop Multiplier and max quantity, where the offered amount increases with the number of cleared waves and your multiplier that you can increase in the raid shop, by: | If Ammo is chosen during the selection phase, 2 random options will be offered, and a option to increase your existing ammo. The quantity of Ammo offered is a random amount between 1 + Raid Shop Multiplier and max quantity, where the offered amount increases with the number of cleared waves and your multiplier that you can increase in the raid shop, by: | ||
<math>Ammo Max = ((wave * 25)* RaidShopMultiplier)+1</math> | <math>\text{Ammo Max} = ((wave * 25)* RaidShopMultiplier)+1</math> | ||
== Runes == | == Runes == | ||
If Runes is chosen during the selection phase, 2 random options will be offered, and a option to increase your existing ammo. The quantity of Runes offered is a random amount between 10 + Raid Shop Multiplier and max quantity, where the offered amount increases with the number of cleared waves and your multiplier that you can increase in the raid shop, by: | If Runes is chosen during the selection phase, 2 random options will be offered, and a option to increase your existing ammo. The quantity of Runes offered is a random amount between 10 + Raid Shop Multiplier and max quantity, where the offered amount increases with the number of cleared waves and your multiplier that you can increase in the raid shop, by: | ||
<math>Runes Max = ((wave * 25)* RaidShopMultiplier)+10</math> | <math>\text{Runes Max} = ((wave * 25)* RaidShopMultiplier)+10</math> | ||
== Food == | == Food == | ||
If Food is chosen during the selection phase, 3 random options will be offered. The quantity of Food offered is a random amount between 1 + Raid Shop Multiplier and max quantity, where the offered amount increases with the number of cleared waves, by: | If Food is chosen during the selection phase, 3 random options will be offered. The quantity of Food offered is a random amount between 1 + Raid Shop Multiplier and max quantity, where the offered amount increases with the number of cleared waves, by: | ||
<math> | <math>\text{Food Max} = (wave*12-wave)+wave+RaidShopMultiplier</math> | ||
{{Menu}} | {{Menu}} |