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Falterfire (talk | contribs) (Added the Damage To... modifiers) |
Falterfire (talk | contribs) (Formatting tweaks) |
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For modifiers that have a skill-specific variant, the skill-specific bonuses and penalties are also added to the global result when working with that specific skill. For example, a player with {{PetIcon|Ty}} and an {{ItemIcon|Ancient Ring of Mastery}} who also has reached the [Agility#Mastery Pool Checkpoints|10% Mastery Pool Checkpoint]] for {{Skill|Agility}} (+5% Agility Mastery XP) will receive a total of +15% Agility Mastery XP. | For modifiers that have a skill-specific variant, the skill-specific bonuses and penalties are also added to the global result when working with that specific skill. For example, a player with {{PetIcon|Ty}} and an {{ItemIcon|Ancient Ring of Mastery}} who also has reached the [Agility#Mastery Pool Checkpoints|10% Mastery Pool Checkpoint]] for {{Skill|Agility}} (+5% Agility Mastery XP) will receive a total of +15% Agility Mastery XP. | ||
===Additive | ===Additive vs Multiplicative=== | ||
When describing how different bonuses stack, the terms 'additive' and 'multiplicative' are often used to explain how to combine them. | When describing how different bonuses stack, the terms 'additive' and 'multiplicative' are often used to explain how to combine them. | ||
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When two bonuses stack '''multiplicatively''', the combined bonuses is instead | When two bonuses stack '''multiplicatively''', the combined bonuses is instead | ||
<math>\small{\begin{aligned} \text{Combined Bonus} = (1 + \text{Bonus 1}) * (1 + \text{ | <math>\small{\begin{aligned} \text{Combined Bonus} = (1 + \text{Bonus 1}) * (1 + \text{Bonus 2}) \end{aligned}} - 1</math> | ||
If the same +10% bonus and +20% bonus stack multiplicatively instead, the combined bonus will be +32%. If both bonuses are positive (or if both are negative) and they stack multiplicatively, the combined effect will be larger than if they stacked additively. | If the same +10% bonus and +20% bonus stack multiplicatively instead, the combined bonus will be +32%. If both bonuses are positive (or if both are negative) and they stack multiplicatively, the combined effect will be larger than if they stacked additively. |