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Mastery Tokens: Difference between revisions

From Melvor Idle
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Update for v0.19.1, no changes
m (Add agility token)
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'''{{PAGENAME}}''' give 0.1% of the maximum mastery pool exp to mastery pool of the corresponding skill when they are claimed. Mastery Tokens are earned randomly while skilling in a non-combat skill. The drop chance for mastery tokens is 1 in <math>\left ( \frac{20\,000}{\text{Milestones unlocked for skill}} \right )</math>. Each thing you unlock by leveling the skill counts as a milestone e.g. smithing steel platelegs is unlocked at level 40 and counts as one milestone, additionally reaching level 99 in a skill counts as one milestone). Wearing {{ItemIcon|Clue Chasers Insignia}} increases the drop chance by changing it to 1 in <math>\left ( \frac{20\,000}{\text{Milestones unlocked for skill}} \times 0.9 \right )</math>.
'''{{PAGENAME}}''' give 0.1% of the maximum mastery pool exp to mastery pool of the corresponding skill when they are claimed. Mastery Tokens are earned randomly while skilling in a non-combat skill. The drop chance for mastery tokens is 1 in <math>\left ( \frac{20\,000}{\text{Milestones unlocked for skill}} \right )</math>. Each thing you unlock by leveling the skill counts as a milestone e.g. smithing steel platelegs is unlocked at level 40 and counts as one milestone, additionally reaching level 99 in a skill counts as one milestone). Wearing {{ItemIcon|Clue Chasers Insignia}} increases the drop chance by changing it to 1 in <math>\left ( \frac{20\,000}{\text{Milestones unlocked for skill}} \times 0.9 \right )</math>.