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Mastery: Difference between revisions

From Melvor Idle
215 bytes added ,  23 May 2021
→‎Earning Mastery XP: Amend formula to reflect flooring after modifiers/bonuses are applied
(Update for v0.19.1; Add reference to Experience Table)
(→‎Earning Mastery XP: Amend formula to reflect flooring after modifiers/bonuses are applied)
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{{V|0.19.1}}
{{V|0.19.2}}
[[File:Mastery.svg|thumb|right|Mastery]]
[[File:Mastery.svg|thumb|right|Mastery]]
'''Mastery''' is a secondary system of levels tied to individual items within a skill. Each item in a non-combat skill (with the exception of {{Skill|Alt. Magic}} spells) has a level associated with it.
'''Mastery''' is a secondary system of levels tied to individual items within a skill. Each item in a non-combat skill (with the exception of {{Skill|Alt. Magic}} spells) has a level associated with it.
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Each time a player completes an action with an associated Mastery Level, they will receive Mastery XP for that item. The XP per action calculation is:
Each time a player completes an action with an associated Mastery Level, they will receive Mastery XP for that item. The XP per action calculation is:


<math>\biggl[ \Bigl( \text{Unlocked Milestones} \times \frac{\text{Player Total Mastery for Skill}}{\text{Total Mastery for Skill}} \Bigr) + \Bigl( \text{Item Mastery Level} \times \frac{\text{Total Items in Skill}}{10} \Bigr) \biggr] \times \text{Seconds Per Action} \times 0.5</math>
<math>\Biggl \lfloor \biggl[ \Bigl( \text{Unlocked Milestones} \times \frac{\text{Player Total Mastery for Skill}}{\text{Total Mastery for Skill}} \Bigr) + \Bigl( \text{Item Mastery Level} \times \frac{\text{Total Items in Skill}}{10} \Bigr) \biggr] \times \text{Seconds Per Action} \times 0.5 \times \left ( 1 + \text{Bonus} \right ) \Biggr \rfloor</math>


Where:
Where:
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* '''Total Items in Skill''' is the number of items/actions within the relevant skill, and can also be expressed as <math>\tfrac{\text{Total Mastery for Skill}}{99}</math>
* '''Total Items in Skill''' is the number of items/actions within the relevant skill, and can also be expressed as <math>\tfrac{\text{Total Mastery for Skill}}{99}</math>
* '''Seconds per Action''' for gathering skills (such as {{Skill|Woodcutting}}) is the number of seconds taken to complete the action. For other skills, please see below
* '''Seconds per Action''' for gathering skills (such as {{Skill|Woodcutting}}) is the number of seconds taken to complete the action. For other skills, please see below
* '''Bonus''' is the percentage increase to experience gained. All available bonuses are detailed within the [[#Bonuses|Bonuses]] section below


For the following skills, '''Seconds per Action''' is replaced with the following values, being the lowest possible seconds per action after applying all available interval reduction bonuses (except for {{Skill|Firemaking}}, where the value used is less than the lowest possible burn interval):
For the following skills, '''Seconds per Action''' is replaced with the following values, being the lowest possible seconds per action after applying all available interval reduction bonuses (except for {{Skill|Firemaking}}, where the value used is less than the lowest possible burn interval):