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Module:Constants: Difference between revisions

From Melvor Idle
Fixed modifier description for melee/ranged/magicProtection
(Fixed a bug with getSlayerTierNameByLevel)
(Fixed modifier description for melee/ranged/magicProtection)
Line 236: Line 236:
   ["MagicLifesteal"] = { text = "{V}% Magic lifesteal", skills = {'Magic'} },
   ["MagicLifesteal"] = { text = "{V}% Magic lifesteal", skills = {'Magic'} },
   ["MagicMaxHit"] = { text = "{V}% Magic Max Hit", skills = {'Magic'} },
   ["MagicMaxHit"] = { text = "{V}% Magic Max Hit", skills = {'Magic'} },
   ["magicProtection"] = { text = "Magic attacks have a {V}% chance to hit", skills = {'Magic'} },
   ["magicProtection"] = { text = "You have a set {V}% chance to dodge Magic attacks", skills = {'Magic'} },
   ["MasteryPoolProgress"] = { text = "{V}% to effective Mastery Pool progress" },
   ["MasteryPoolProgress"] = { text = "{V}% to effective Mastery Pool progress" },
   ["MaxAirSpellDmg"] = { text = "{MX} Max Air Spell Dmg", skills = {'Magic'} },
   ["MaxAirSpellDmg"] = { text = "{MX} Max Air Spell Dmg", skills = {'Magic'} },
Line 246: Line 246:
   ["MeleeLifesteal"] = { text = "{V}% Melee Lifesteal", skills = {'Combat'} },
   ["MeleeLifesteal"] = { text = "{V}% Melee Lifesteal", skills = {'Combat'} },
   ["MeleeMaxHit"] = { text = "{V}% Melee Max Hit", skills = {'Combat'} },
   ["MeleeMaxHit"] = { text = "{V}% Melee Max Hit", skills = {'Combat'} },
   ["meleeProtection"] = { text = "Melee attacks have a {V}% chance to hit", skills = {'Combat'} },
   ["meleeProtection"] = { text = "You have a set {V}% chance to dodge Melee attacks", skills = {'Combat'} },
   ["MeleeStunThreshold"] = { text = "Melee attacks stun the target when they deal {V}% of max hit", skills = {'Combat'} },
   ["MeleeStunThreshold"] = { text = "Melee attacks stun the target when they deal {V}% of max hit", skills = {'Combat'} },
   ["MiningGemChance"] = { text = "{V}% Chance to recieve gems from Mining (Does not work for Rune Essence)", skills = {'Combat'} },
   ["MiningGemChance"] = { text = "{V}% Chance to recieve gems from Mining (Does not work for Rune Essence)", skills = {'Combat'} },
Line 257: Line 257:
   ["RangedLifesteal"] = { text = "{V}% Ranged Lifesteal", skills = {'Ranged'} },
   ["RangedLifesteal"] = { text = "{V}% Ranged Lifesteal", skills = {'Ranged'} },
   ["RangedMaxHit"] = { text = "{V}% Ranged Max Hit", skills = {'Ranged'} },
   ["RangedMaxHit"] = { text = "{V}% Ranged Max Hit", skills = {'Ranged'} },
   ["rangedProtection"] = { text = "Ranged attacks have a {V}% chance to hit", skills = {'Ranged'} },
   ["rangedProtection"] = { text = "You have a set {V}% chance to dodge Ranged attacks", skills = {'Ranged'} },
   ["RebirthChance"] = { text = "{V}% chance to respawn with full hitpoints upon reaching 0 hitpoints", skills = {'Combat'} },
   ["RebirthChance"] = { text = "{V}% chance to respawn with full hitpoints upon reaching 0 hitpoints", skills = {'Combat'} },
   ["RedemptionPercent"] = { text = "{V}% of max hitpoints healed on redemption", skills = {'Combat'} },
   ["RedemptionPercent"] = { text = "{V}% of max hitpoints healed on redemption", skills = {'Combat'} },