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Affliction | {{V}} | ||
==Affliction== | |||
Affliction is a stacking debuff that reduces your Maximum Hitpoints by 1% per stack and has a maximum stack size of 50. | Affliction is a stacking debuff that reduces your Maximum Hitpoints by 1% per stack and has a maximum stack size of 50. | ||
Bleed | ==Bleed== | ||
Bleed is a Damage Over Time effect that deals damage over 10 seconds. Bleed damage depends on the weapon inflicting the bleed. | Bleed is a Damage Over Time effect that deals damage over 10 seconds. Bleed damage depends on the weapon inflicting the bleed. Bleeds cannot be refreshed or overwritten until the existing bleed expires. | ||
Burn | ==Burn== | ||
Burn is a Damage Over Time effect that deals 15% of the target's Current HP over 2.5 seconds. | Burn is a Damage Over Time effect that deals 15% of the target's Current HP over 2.5 seconds. | ||
Freeze | ==Freeze== | ||
Freeze is an effect that prevents the target from attacking | Freeze is an effect that prevents the target from attacking. Hits against the target cannot miss and deal 30% increased damage. | ||
Frostburn | ==Frostburn== | ||
Frostburn is an effect that slows the target by 10% for 3 turns and causes the target to take 3% of Current HP per attack. | Frostburn is an effect that slows the target by 10% for 3 turns and causes the target to take 3% of Current HP per attack. | ||
Poison | ==Poison== | ||
Poison is a Damage Over Time effect that deals 10% of the target's Max HP over 10 seconds. | Poison is a Damage Over Time effect that deals 10% of the target's Max HP over 10 seconds. | ||
Stun | ==Stun== | ||
Stun is an effect that prevents the target from attacking | Stun is an effect that prevents the target from attacking. Hits against the target cannot miss and deal 30% increased damage. | ||
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