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Mastery: Difference between revisions

From Melvor Idle
86 bytes removed ,  4 October 2021
Update for v0.22
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[[File:Mastery.svg|thumb|right|Mastery]]
[[File:Mastery.svg|thumb|right|Mastery]]
'''Mastery''' is a secondary system of levels tied to individual items within a skill. Each item in a non-combat skill (with the exception of {{Skill|Alt. Magic}} spells) has a level associated with it.
'''Mastery''' is a secondary system of levels tied to individual items within a skill. Each item in a non-combat skill (with the exception of {{Skill|Alt. Magic}} spells) has a level associated with it.
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* '''Bonus''' is the percentage increase to experience gained. All available bonuses are detailed within the [[#Bonuses|Bonuses]] section below
* '''Bonus''' is the percentage increase to experience gained. All available bonuses are detailed within the [[#Bonuses|Bonuses]] section below


For the following skills, '''Seconds per Action''' is replaced with the following values, being the lowest possible seconds per action after applying all available interval reduction bonuses (except for {{Skill|Firemaking}}, where the value used is less than the lowest possible burn interval):
For the following skills, '''Seconds per Action''' is replaced with the following values, being near or equal to the lowest possible seconds per action after applying all available interval reduction bonuses:
{{ActionTimeOverrideTable}}
{{ActionTimeOverrideTable}}