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ByteFoolish (talk | contribs) m (Icons) |
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*35-45 - {{ItemIcon|Willow Logs|Willow Trees}} & {{ItemIcon|Teak Logs|Teak Trees}}. | *35-45 - {{ItemIcon|Willow Logs|Willow Trees}} & {{ItemIcon|Teak Logs|Teak Trees}}. | ||
*45-55 - {{ItemIcon|Teak Logs|Teak Trees}} & {{ItemIcon|Maple Logs|Maple Trees}}. | *45-55 - {{ItemIcon|Teak Logs|Teak Trees}} & {{ItemIcon|Maple Logs|Maple Trees}}. | ||
*55-60 - {{ItemIcon|Maple Logs|Maple Trees}} & {{ItemIcon|Mahogany Logs| | *55-60 - {{ItemIcon|Maple Logs|Maple Trees}} & {{ItemIcon|Mahogany Logs|Mahogany Trees}}. | ||
*60-90 - {{ItemIcon|Mahogany Logs| | *60-90 - {{ItemIcon|Mahogany Logs|Mahogany Trees}} & {{ItemIcon|Yew Logs|Yew Trees}}. | ||
*90-99 - {{ItemIcon|Yew Logs|Yew Trees}} & {{ItemIcon|Redwood Logs|Redwood Trees}}. | *90-99 - {{ItemIcon|Yew Logs|Yew Trees}} & {{ItemIcon|Redwood Logs|Redwood Trees}}. | ||
Experience per hour can easily be calculated per tree as | Experience per hour can easily be calculated per tree as <math>\frac{\text{Experience Gain}}{\text{Cutting Interval}} \times 3\,600</math>. The total experience gain per hour is then simply the sum of the per tree experience calculation. | ||
Selling logs is advisable to make it possible to purchase essential upgrades such as [[Shop#Axe|Axes]] or {{UpgradeIcon|Multi-Tree}}, but this might slow down {{Skill|Firemaking}} so keeping some is recommended. It is also possible to sell the {{ItemIcon|Bird Nest|Bird Nests}} that are produced, which are worth more unopened on average compared to selling the seeds after opening. | Selling logs is advisable to make it possible to purchase essential upgrades such as [[Shop#Axe|Axes]] or {{UpgradeIcon|Multi-Tree}}, but this might slow down {{Skill|Firemaking}} so keeping some is recommended. It is also possible to sell the {{ItemIcon|Bird Nest|Bird Nests}} that are produced, which are worth more unopened on average compared to selling the seeds after opening. |