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Hardcore: Difference between revisions

From Melvor Idle
166 bytes added ,  8 October 2021
Update bank slot figures
m (updated max bank slots (again))
(Update bank slot figures)
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{{V|0.22.1}}
[[File:Hardcore.svg|thumb|right]]
[[File:Hardcore.svg|thumb|right]]
'''Hardcore''' mode is a [[Game Mode]] that can be chosen when creating a new character. There is no way to change a character from one game mode to another after creation. Hardcore characters are deleted upon [[Combat#Death|Death]] and also have several penalties that apply while playing:
'''Hardcore''' mode is a [[Game Mode]] that can be chosen when creating a new character. There is no way to change a character from one game mode to another after creation. Hardcore characters are deleted upon [[Combat#Death|Death]] and also have several penalties that apply while playing:


* {{Skill|Hitpoints}} do not passively regenerate
* {{Skill|Hitpoints}} do not passively regenerate
* The [[Bank]] is limited to a max of 90 slots (The bank only has 12 slots at the beginning of the game, just like normal, but no more than 100 total can be acquired). this only applies to buying bank slots from the shop, not to {{ItemIcon|Bank Slot Token}}
* The [[Bank]] is limited to a maximum of {{HardcoreBankMax}} slots - 12 slots are available initially and a further {{#expr:{{HardcoreBankMax}}-12}} can be purchased from the [[Shop]]. Players can gain additional slots to exceed this limit, either permanently through the use of {{ItemIcon|Bank Slot Token|Bank Slot Tokens}}, or temporarily while the [[Agility#Passive Pillars|Pillar of Generosity]] is active.
* The [[Combat Triangle]] penalties for using the combat style that is weak against the current enemy are increased.
* The [[Combat Triangle]] penalties for using the combat style that is weak against the current enemy are increased.
{{Menu}}[[Category:Game Mode]]
{{Menu}}[[Category:Game Mode]]