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===Perfect Cook=== | ===Perfect Cook=== | ||
Food that is actively cooked has a chance to be "perfectly cooked" giving the item 10% increased healing, and 50% increased sale value. | Food that is actively cooked has a chance to be "perfectly cooked" giving the item 10% increased healing, and 50% increased sale value. This chance starts at 0%, and is increased by 5% every 10 mastery levels, 50% at 99 mastery, 2% by the {{ItemIcon|Cooking Skillcape}} and 3% from upgrading the appropriate cooking utility. The maximum chance is 100%. | ||
===Passive Cooking=== | ===Passive Cooking=== | ||
While one utility is actively cooking food, the other two can also passively cook to produce food. | While one utility is actively cooking food, the other two can also passively cook to produce food. This will not grant any {{Icon|Mastery}} or skill XP, takes five times longer than actively cooking the same recipe, and has no chance of preserving resources, doubling items or perfect cooking, however has no negative effects on the active utility. | ||
===Burning Food=== | ===Burning Food=== | ||
There is a base 30% chance to burn food, which can be reduced via Mastery, down to 0. | There is a base 30% chance to burn food, which can be reduced via Mastery, down to 0%. There is also a 25% chance to burn food with the {{ItemIcon|Pig}} and {{ItemIcon|Mole}} [[Summoning#Synergies|synergy]]. If food is burnt during cooking, the player will only receive 1 XP, and unless preserved, the ingredients will be lost. | ||
==Mastery Unlocks== | ==Mastery Unlocks== |