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Golbin Raid/Guide: Difference between revisions

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* Probably roll for passive if unlocked. However, there's a very low chance to get anything useful: {{ItemIcon|Guardian Amulet}} for active play, {{ItemIcon|Warlock Amulet}} or {{ItemIcon|Elder Crown}} for idle, but possibly keep anything useful at all like {{ItemIcon|Sand Treaders}}.
* Probably roll for passive if unlocked. However, there's a very low chance to get anything useful: {{ItemIcon|Guardian Amulet}} for active play, {{ItemIcon|Warlock Amulet}} or {{ItemIcon|Elder Crown}} for idle, but possibly keep anything useful at all like {{ItemIcon|Sand Treaders}}.


* Choose armour until wave 19, with priority high Damage Resistance (DR) for idle play or maybe some more offensive options before best-in-slot(BiS) items for active. Pick food first 1-2 waves after you start eating the shrimp and then whenever low, possibly roll bolts to make use of any good 1h range weapons while rolling weapon.
* Choose armour until wave 19, with priority high Damage Resistance (DR) for idle play or maybe some more offensive options before best-in-slot (BiS) items if you play actively. Pick food first 1-2 waves after you start eating the shrimp and then whenever low, possibly roll bolts to make use of any good 1h range weapons while rolling weapon.


* For wave 20 and higher, your goal is to get a fast mage weapon with {{ItemIcon|Ocean Song}} special attack. Range style has a better combat triangle, but mage will be better after you can keep the weakening curse enabled permanently. Keep in mind that the special attack of the item is not visible until you choose it.
* For wave 20 and higher, your goal is to get a fast mage weapon with {{ItemIcon|Ocean Song}} special attack. Range style has a better combat triangle, but mage will be better after you can keep the weakening curse enabled permanently. Keep in mind that the special attack of the item is not visible until you choose it.
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