17,101
edits
(→Stealth and Perception: passive slot) |
(→Item Doubling: Note that this applies to all possible drops) |
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==== Item Doubling ==== | ==== Item Doubling ==== | ||
The additional chance to double items due to stealth is <math>25 \times \tfrac{\text{Stealth}}{\text{Perception}}\%</math>, double items can therefore be guaranteed from stealth alone if the player's stealth is at least four times the NPC's perception. This is additive with the chance to double items provided by other [[#Skill Boosts|Thieving specific]] and [[Double Loot|global]] sources (up to a maximum of 100%), and multiplicative with the 35% chance of quadruple items from the {{ItemIcon|Leprechaun}} and {{ItemIcon|Devil}} [[Summoning#Synergies|synergy]], for a potential 8x multiplier to items received from Thieving. | The additional chance to double items due to stealth is <math>25 \times \tfrac{\text{Stealth}}{\text{Perception}}\%</math>, double items can therefore be guaranteed from stealth alone if the player's stealth is at least four times the NPC's perception. This is additive with the chance to double items provided by other [[#Skill Boosts|Thieving specific]] and [[Double Loot|global]] sources (up to a maximum of 100%), and multiplicative with the 35% chance of quadruple items from the {{ItemIcon|Leprechaun}} and {{ItemIcon|Devil}} [[Summoning#Synergies|synergy]], for a potential 8x multiplier to items received from Thieving. | ||
The item multiplier applies to all possible item drops, being: NPC common drops, general rare drops, [[#Thieving Targets|NPC unique drops]], and [[#Areas|area unique drops]]. | |||
==== NPC Unique Item Chance ==== | ==== NPC Unique Item Chance ==== |