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Combat Guide: Difference between revisions

From Melvor Idle
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Once you clear Volcanic Cave 100 times, you will unlock the basic tier of Ancient Magic - {{Icon|Slicing Winds|type=spell}}, {{Icon|Icicle Volley|type=spell}}, and {{Icon|Ignite|type=spell}}. Of these, as of patch 0.23, Icicle Barrage is by far the strongest. Ancient Magic is way better than what basic magic can give you at your current level, but it is not affected by damage amplification in any way (Except for the combat triangle). No curses, no debuffs, no gear buffs.
Once you clear Volcanic Cave 100 times, you will unlock the basic tier of Ancient Magic - {{Icon|Slicing Winds|type=spell}}, {{Icon|Icicle Volley|type=spell}}, and {{Icon|Ignite|type=spell}}. Of these, as of patch 0.23, Icicle Barrage is by far the strongest. Ancient Magic is way better than what basic magic can give you at your current level, but it is not affected by damage amplification in any way (Except for the combat triangle). No curses, no debuffs, no gear buffs.


=Mid Game (God Dungeons)=
=Infernal Stronghold=


Congratulations on beating {{ZoneIcon|Volcanic Cave}}. You now have the {{ItemIcon|Fire Cape}}, your first useful cape. It provides 2% DR, which will greatly speed things up.
Congratulations on beating {{ZoneIcon|Volcanic Cave}}. You now have the {{ItemIcon|Fire Cape}}, your first useful cape. It provides 2% DR, which will greatly speed things up.


Your next objective is the {{ZoneIcon|Infernal Stronghold}} (Beat at least once for the {{ItemIcon|Infernal Cape}}), then God Dungeons. The four god dungeons, whilst somewhat intimidating, are all handled the exact same way once you complete Air God. Each is beaten with the gear from the previous tier.
Your next objective is the {{ZoneIcon|Infernal Stronghold}}. Beat at least once for the {{ItemIcon|Infernal Cape}}. This is almost identical to the {{ZoneIcon|Volanic Cave}}.
 
=Mid Game (God Dungeons)=
 
, then God Dungeons. The four god dungeons, whilst somewhat intimidating, are all handled the exact same way once you complete Air God. Each is beaten with the gear from the previous tier.


* {{ZoneIcon|Air God Dungeon}} - {{ItemIcon|(G) Ancient Helmet|Ancient}} Melee gear from {{ZoneIcon|Volcanic Cave}}
* {{ZoneIcon|Air God Dungeon}} - {{ItemIcon|(G) Ancient Helmet|Ancient}} Melee gear from {{ZoneIcon|Volcanic Cave}}
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To unlock the ancient spells, you will need to run each of the God Dungeons 100 times. Each dungeon also provides extremely useful drops, some of which are BiS.
To unlock the ancient spells, you will need to run each of the God Dungeons 100 times. Each dungeon also provides extremely useful drops, some of which are BiS.


At this point you can probably begin to make your way towards one of the longest grinds in the game, {{ItemIcon|Fury of the Elemental Zodiacs}}. FEZ, as it is often called, is made from the upgrading process by combining:
* 2 {{ItemIcon|Elite Amulet of Defence}} - Made by combining 100 {{ItemIcon|Amulet of Defence}}
* 2 {{ItemIcon|Elite Amulet of Magic}} - Made by combining 100 {{ItemIcon|Amulet of Magic}}
* 2 {{ItemIcon|Elite Amulet of Accuracy}} - Made by combining 100 {{ItemIcon|Amulet of Accuracy}}
* 2 {{ItemIcon|Elite Amulet of Strength}} - Made by combining 100 {{ItemIcon|Amulet of Strength}}
* 2 {{ItemIcon|Elite Amulet of Ranged}} - Made by combining 100 {{ItemIcon|Amulet of Ranged}}
* 2 {{ItemIcon|Elite Amulet of Glory}} - Made by combining 100 {{ItemIcon|Amulet of Glory}}
* 10 {{ItemIcon|Amulet of Fury}}
* 10 {{ItemIcon|Amulet of Torture}}
This item is by no means necessary, but it is very useful as a "catch all" type of amulet. No matter what situation you're in, FEZ is probably a good choice. See the following link for best practices while farming for the amulet.
Link to Guide: [[Fury of the Elemental Zodiacs/Guide]]


==Air God Dungeon==
==Air God Dungeon==
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* {{ItemIcon|Air Imbued Wand}}
* {{ItemIcon|Air Imbued Wand}}
* Level 84 {{Skill|Prayer}}
* Level 84 {{Skill|Prayer}}
At this point you can probably begin to make your way towards one of the longest grinds in the game, {{ItemIcon|Fury of the Elemental Zodiacs}}. FEZ, as it is often called, is made from the upgrading process by combining:
* 2 {{ItemIcon|Elite Amulet of Defence}} - Made by combining 100 {{ItemIcon|Amulet of Defence}}
* 2 {{ItemIcon|Elite Amulet of Magic}} - Made by combining 100 {{ItemIcon|Amulet of Magic}}
* 2 {{ItemIcon|Elite Amulet of Accuracy}} - Made by combining 100 {{ItemIcon|Amulet of Accuracy}}
* 2 {{ItemIcon|Elite Amulet of Strength}} - Made by combining 100 {{ItemIcon|Amulet of Strength}}
* 2 {{ItemIcon|Elite Amulet of Ranged}} - Made by combining 100 {{ItemIcon|Amulet of Ranged}}
* 2 {{ItemIcon|Elite Amulet of Glory}} - Made by combining 100 {{ItemIcon|Amulet of Glory}}
* 10 {{ItemIcon|Amulet of Fury}}
* 10 {{ItemIcon|Amulet of Torture}}
This item is by no means necessary, but it is very useful as a "catch all" type of amulet. No matter what situation you're in, FEZ is probably a good choice. See the following link for best practices while farming for the amulet.
Link to Guide: [[Fury of the Elemental Zodiacs/Guide]]


=Into the Mist=
=Into the Mist=