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=Mid Game (God Dungeons)= | =Mid Game (God Dungeons)= | ||
The four god dungeons, whilst somewhat intimidating, are all handled the exact same way once you complete Air God. Each is beaten with the gear from the previous tier. | |||
* {{ZoneIcon|Air God Dungeon}} - {{ItemIcon|(G) Ancient Helmet|Ancient}} Melee gear from {{ZoneIcon|Volcanic Cave}} | * {{ZoneIcon|Air God Dungeon}} - {{ItemIcon|(G) Ancient Helmet|Ancient}} Melee gear from {{ZoneIcon|Volcanic Cave}} | ||
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To unlock the ancient spells, you will need to run each of the God Dungeons 100 times. Each dungeon also provides extremely useful drops, some of which are BiS. | To unlock the ancient spells, you will need to run each of the God Dungeons 100 times. Each dungeon also provides extremely useful drops, some of which are BiS. | ||
Additionally, completing the God Dungeons unlocks the skill upgrades, {{UpgradeIcon|Perpetual Haste}}, {{UpgradeIcon|Expanded Knowledge}}, {{UpgradeIcon|Master of Nature}}, and {{UpgradeIcon|Art of Control}}. These reduce the related skill intervals by 15%, which makes these excellent for anyone going for mastery. | |||
It took me about a month of time to complete all of the God Dungeons in preparation for {{ZoneIcon|Into the Mist}}. | |||
==Air God Dungeon== | ==Air God Dungeon== |
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