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Module:Monsters: Difference between revisions

From Melvor Idle
Correct monster GP drops
(_isDungeonOnlyMonster: Optimise)
(Correct monster GP drops)
Line 671: Line 671:


     if monster.dropCoins ~= nil and monster.dropCoins[2] > 1 then
     if monster.dropCoins ~= nil and monster.dropCoins[2] > 1 then
       avgGp = (monster.dropCoins[1] + monster.dropCoins[2] - 1) / 2
       avgGp = (monster.dropCoins[1] + monster.dropCoins[2]) / 2
       local gpTxt = Icons.GP(monster.dropCoins[1], monster.dropCoins[2] - 1)
       local gpTxt = Icons.GP(monster.dropCoins[1], monster.dropCoins[2])
       result = result.."\r\nIn addition to loot, the monster will also drop "..gpTxt..'.'
       result = result.."\r\nIn addition to loot, the monster will also drop "..gpTxt..'.'
     end
     end
Line 1,025: Line 1,025:
     if not p._isDungeonOnlyMonster(monster) then
     if not p._isDungeonOnlyMonster(monster) then
       if monster.dropCoins ~= nil and monster.dropCoins[2] > 1 then
       if monster.dropCoins ~= nil and monster.dropCoins[2] > 1 then
       local avgGp = (monster.dropCoins[1] + monster.dropCoins[2] - 1) / 2
       local avgGp = (monster.dropCoins[1] + monster.dropCoins[2]) / 2
       result = result..'<br/>'..monster.name..','..monster.dropCoins[1]..','..(monster.dropCoins[2]-1)..','..avgGp
       result = result..'<br/>'..monster.name..','..monster.dropCoins[1]..','..(monster.dropCoins[2])..','..avgGp
       end
       end
     end
     end
Line 1,053: Line 1,053:


     if monster.dropCoins ~= nil and monster.dropCoins[2] > 1 then
     if monster.dropCoins ~= nil and monster.dropCoins[2] > 1 then
       avgGp = (monster.dropCoins[1] + monster.dropCoins[2] - 1) / 2
       avgGp = (monster.dropCoins[1] + monster.dropCoins[2]) / 2
     end
     end


Line 1,190: Line 1,190:
     local gpRange = {0, 0}
     local gpRange = {0, 0}
     if monster.dropCoins ~= nil and monster.dropCoins[2] > 1 then
     if monster.dropCoins ~= nil and monster.dropCoins[2] > 1 then
       gpRange = {monster.dropCoins[1], monster.dropCoins[2] - 1}
       gpRange = {monster.dropCoins[1], monster.dropCoins[2]}
     end
     end
     local gpTxt = nil
     local gpTxt = nil