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Combat Guide: Difference between revisions

From Melvor Idle
56 bytes removed ,  29 November 2021
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The gear that is more difficult to obtain is ''usually'' better. Closer the endgame, the choices become more situational rather than strictly better.
The gear that is more difficult to obtain is ''usually'' better. Closer the endgame, the choices become more situational rather than strictly better.


For stat breakdowns and math, use [[Scripting_and_Extensions#List_of_Scripts_and_Extensions|Combat Simulator]] or read the [[Combat]] wiki page.
For stat breakdowns and math, use [[Combat Simulator]] or read the [[Combat]] wiki page.


==Shared Stats==
==Shared Stats==
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