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The gear that is more difficult to obtain is ''usually'' better. Closer the endgame, the choices become more situational rather than strictly better. | The gear that is more difficult to obtain is ''usually'' better. Closer the endgame, the choices become more situational rather than strictly better. | ||
For stat breakdowns and math, use [[ | For stat breakdowns and math, use [[Combat Simulator]] or read the [[Combat]] wiki page. | ||
==Shared Stats== | ==Shared Stats== |
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