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Falterfire (talk | contribs) (Added UnhallowedNav) |
Falterfire (talk | contribs) (Added a note about the drops and what they're used for) |
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The '''{{PAGENAME}}''' is a [[Slayer areas|Slayer area]] requiring {{SkillReq|Slayer|95}} and the purchase of {{UpgradeIcon|Map to the Unhallowed Wasteland}} to access. Unless the [[Slayer_Areas#Area_Effects|area effect]] has been negated, [[Monsters]] will heal to double their current health every 2 enemy turns. As this area effect is so strong, at least partially negating this area's effect is highly recommended (if not required). | The '''{{PAGENAME}}''' is a [[Slayer areas|Slayer area]] requiring {{SkillReq|Slayer|95}} and the purchase of {{UpgradeIcon|Map to the Unhallowed Wasteland}} to access. Unless the [[Slayer_Areas#Area_Effects|area effect]] has been negated, [[Monsters]] will heal to double their current health every 2 enemy turns. As this area effect is so strong, at least partially negating this area's effect is highly recommended (if not required). | ||
Each monster has only two drops aside from bones and GP: An essence and a rare drop. These can be used along with the rings and gloves dropped from the God [[Dungeons]] to upgrade into powerful end-game gear sets. | |||
For example, the {{MonsterIcon|Legaran Wurm}} drops {{ItemIcon|Burning Essence}} and {{ItemIcon|Worm Spike}}. These are used to upgrade the {{ItemIcon|Deadeye Ring}} and {{ItemIcon|Aeris God Gloves}} from the {{ZoneIcon|Air God Dungeon}} into the {{ItemIcon|Poison Virulence Ring}} and {{ItemIcon|Poison Virulence Gloves}}. | |||
== Monsters == | == Monsters == |