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(Add v1.0 zone types) |
m (clear zonetype to avoid unexpected caching) |
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Line 6: | Line 6: | ||
<includeonly><onlyinclude><!-- | <includeonly><onlyinclude><!-- | ||
Regular combat areas | Regular combat areas | ||
-->{{#switch:{{{1}}} | -->{{#vardefine:zonetype}}{{#switch:{{{1}}} | ||
|Golbin Village|Farmlands|Graveyard|Sandy Shores|Wet Forest|Bandit Hideout|Giant Dungeon|Icy Hills|Castle of Kings|Wizard Tower|Dragon Valley|Elerine Battlegrounds={{#vardefine:zonetype|combatArea}} | |Golbin Village|Farmlands|Graveyard|Sandy Shores|Wet Forest|Bandit Hideout|Giant Dungeon|Icy Hills|Castle of Kings|Wizard Tower|Dragon Valley|Elerine Battlegrounds={{#vardefine:zonetype|combatArea}} | ||
<!--Separating out Slayer Areas even though they have the same type in case that's helpful later--> | <!--Separating out Slayer Areas even though they have the same type in case that's helpful later--> |
edits