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To fight [[monsters]] navigate to the [[combat]] page by selecting any combat skill from the left menu. The combat page contains a map of Melvor displaying all the available locations where [[monsters]] can be fought. Selecting "Switch Map / List View" will display all the locations on the map in list form, allowing you to easily select your preferred [[combat area]], [[slayer area]], or [[dungeon]]. Selecting an area will display the enemies which can be found there, along with their Hitpoints, Combat Level, and Attack Type. Highlighting an enemy will display their [[Monster Loot Tables|possible loot drops]] and selecting an enemy will begin [[combat]]. When [[combat]] begins you will not be able to browse the map and location list until you run or die. Enemies are fought automatically, however any items enemies drop upon death must be looted manually by selecting "Loot All" or the item itself. | To fight [[monsters]] navigate to the [[combat]] page by selecting any combat skill from the left menu. The combat page contains a map of Melvor displaying all the available locations where [[monsters]] can be fought. Selecting "Switch Map / List View" will display all the locations on the map in list form, allowing you to easily select your preferred [[combat area]], [[slayer area]], or [[dungeon]]. Selecting an area will display the enemies which can be found there, along with their Hitpoints, Combat Level, and Attack Type. Highlighting an enemy will display their [[Monster Loot Tables|possible loot drops]] and selecting an enemy will begin [[combat]]. When [[combat]] begins you will not be able to browse the map and location list until you run or die. Enemies are fought automatically, however any items enemies drop upon death must be looted manually by selecting "Loot All" or the item itself. | ||
Combat skills are levelled by damaging enemies with weapons, and magic. To train a specific combat skill match your Attack Style icon with the relevant combat skill. Most combat skills have a passive effect even when the relevant style is not selected. Weapons, armour, and [[ | Combat skills are levelled by damaging enemies with weapons, and magic. To train a specific combat skill match your Attack Style icon with the relevant combat skill. Most combat skills have a passive effect even when the relevant style is not selected. Weapons, armour, and [[food]] can be equipped for use by selecting them in the [[Bank]]. Weapons and armour provide various bonuses and penalties to your combat stats, while [[food]] can be used for healing in combat. Upon death a random piece of [[Equipment]] worn will be lost forever, however unique items lost this way like [[Equipment#Capes|Skillcapes]] can be repurchased at the [[Shop]]. | ||
== Combat Skills == | == Combat Skills == | ||
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===== Hitpoints ===== | ===== Hitpoints ===== | ||
[[Hitpoints]] affect your maximum life total and your passive regeneration rate. After receiving damage you will heal slowly over time, the speed at which your heal is based on your [[Hitpoints]] level. In addition to passive regeneration, your hitpoints can be replenished by consuming any food you have equipped. [[Hitpoints]] experience is earned by damaging enemies with any weapon. | [[Hitpoints]] affect your maximum life total and your passive regeneration rate. After receiving damage you will heal slowly over time, the speed at which your heal is based on your [[Hitpoints]] level. In addition to passive regeneration, your hitpoints can be replenished by consuming any [[food]] you have equipped. [[Hitpoints]] experience is earned by damaging enemies with any weapon. | ||
===== Ranged ===== | ===== Ranged ===== | ||
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===== Fishing ===== | ===== Fishing ===== | ||
[[Fishing]] allows you to catch [[Fishing#Fish|raw fish]] which can be [[Cooking|Cooked]] for food. At level 30+ [[Fishing]] you will find a [[Treasure Chest]] 1% of the time while fishing. The [[Treasure Chest]] will contain an [[Amulet of Fishing]] 1% of the time, which increases your fishing catch rate from 70% to 100%. | [[Fishing]] allows you to catch [[Fishing#Fish|raw fish]] which can be [[Cooking|Cooked]] for [[food]]. At level 30+ [[Fishing]] you will find a [[Treasure Chest]] 1% of the time while fishing. The [[Treasure Chest]] will contain an [[Amulet of Fishing]] 1% of the time, which increases your fishing catch rate from 70% to 100%. | ||
===== Firemaking ===== | ===== Firemaking ===== | ||
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===== Cooking ===== | ===== Cooking ===== | ||
[[Cooking]] is used to turn your [[Fishing#Fish|raw fish]] into edible food. [[Cooking#Cooking_Fires|Cooking Fires]] can be purchased from the [[Shop]] and are unlocked by raising your [[Firemaking]] skill. [[Cooking#Cooking_Fires|Cooking Fires]] let you cook without manually lighting a fire and grant an Experience Bonus to [[Cooking]]. | [[Cooking]] is used to turn your [[Fishing#Fish|raw fish]] into edible [[food]]. [[Cooking#Cooking_Fires|Cooking Fires]] can be purchased from the [[Shop]] and are unlocked by raising your [[Firemaking]] skill. [[Cooking#Cooking_Fires|Cooking Fires]] let you cook without manually lighting a fire and grant an Experience Bonus to [[Cooking]]. | ||
Food burns 30% of the time until 50 [[Mastery|Mastery Level]] when food will burn 1% of the time. Burnt food is inedible and can be sold from the [[Bank]]. [[Cooking Gloves]] can be purchased from the [[Shop]] will prevent food from burning when worn. | Food burns 30% of the time until 50 [[Mastery|Mastery Level]] when food will burn 1% of the time. Burnt food is inedible and can be sold from the [[Bank]]. [[Cooking Gloves]] can be purchased from the [[Shop]] will prevent food from burning when worn. | ||
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===== Farming ===== | ===== Farming ===== | ||
You can [[Farming|Farm]] and complete other tasks simultaneously, Fertilising, Planting, and Harvesting does not interrupt other skills. [[Farming]] is one of the most time efficient ways to obtain food, which is used for healing in [[Combat]]. [[Farming]] is also the only way to obtain the [[Farming#Herbs_2|Herbs]] used in potion brewing with [[Herblore]]. | You can [[Farming|Farm]] and complete other tasks simultaneously, Fertilising, Planting, and Harvesting does not interrupt other skills. [[Farming]] is one of the most time efficient ways to obtain [[food]], which is used for healing in [[Combat]]. [[Farming]] is also the only way to obtain the [[Farming#Herbs_2|Herbs]] used in potion brewing with [[Herblore]]. | ||
[[Farming#Seeds|Seeds]] planted without [[Compost|fertiliser]] have a 50% chance to yield crops after growing. To increase the chance above 50% you must fertilise the [[Farming#Seeds|Seeds]] using [[Compost]]. Each [[Compost]] used on a [[Farming#Seeds|Seed]] will increase its survival chance by 10%, raising your [[Compost]] Level to 5 will guarantee your crops survive. [[Compost]] must be used every time a [[Farming#Seeds|Seed]] is planted to have an effect. Any crop that reaches [[Mastery|Mastery Level]] 50 will always survive without [[Compost]], and any crop that reaches [[Mastery|Mastery Level]] 71 will yield enough [[Farming#Seeds|Seeds]] on average to be replanted perpetually. | [[Farming#Seeds|Seeds]] planted without [[Compost|fertiliser]] have a 50% chance to yield crops after growing. To increase the chance above 50% you must fertilise the [[Farming#Seeds|Seeds]] using [[Compost]]. Each [[Compost]] used on a [[Farming#Seeds|Seed]] will increase its survival chance by 10%, raising your [[Compost]] Level to 5 will guarantee your crops survive. [[Compost]] must be used every time a [[Farming#Seeds|Seed]] is planted to have an effect. Any crop that reaches [[Mastery|Mastery Level]] 50 will always survive without [[Compost]], and any crop that reaches [[Mastery|Mastery Level]] 71 will yield enough [[Farming#Seeds|Seeds]] on average to be replanted perpetually. | ||
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If your goal is to prepare yourself for [[Combat]] you'll probably want some [[Equipment]] and [[food]]. You can find equipment while fighting [[monsters]], however it's slow going to begin [[Combat]] without any [[Equipment#Weapons|weapons]] or [[Equipment#Helmets|armour]]. First you'll need to do some [[Mining]] to collect [[Mining#Ores|ore]], once you have some [[Mining#Ores|ore]] you can move onto [[Smithing]], using the [[Mining#Ores|ore]] you just collected to make weapons and armour. Now that you have some basic armour and weapons, you can equip them from the [[Bank]] and start fighting [[Monsters]]. | If your goal is to prepare yourself for [[Combat]] you'll probably want some [[Equipment]] and [[food]]. You can find equipment while fighting [[monsters]], however it's slow going to begin [[Combat]] without any [[Equipment#Weapons|weapons]] or [[Equipment#Helmets|armour]]. First you'll need to do some [[Mining]] to collect [[Mining#Ores|ore]], once you have some [[Mining#Ores|ore]] you can move onto [[Smithing]], using the [[Mining#Ores|ore]] you just collected to make weapons and armour. Now that you have some basic armour and weapons, you can equip them from the [[Bank]] and start fighting [[Monsters]]. | ||
Without food you'll only be able to fight for short periods of time, before having to wait for your health to regenerate naturally. Food allows you to heal during [[Combat]], so you can keep fighting without the need to take breaks. You can get food through [[Cooking]], which requires [[Fishing]] and some [[Woodcutting]], or through [[Farming]], which requires [[Farming#Seeds|Seeds]] found through [[Thieving]] in the early game. To use [[Cooking]] for food, you'll need to do some [[Fishing]] to catch raw fish, then cut a few logs with [[Woodcutting]] to light a fire with [[Cooking]] to turn the raw fish into edible food. Now you have some food which you can equip from the [[Bank]] and along with your other equipment, you're properly prepared for [[Combat]]. | Without [[food]] you'll only be able to fight for short periods of time, before having to wait for your health to regenerate naturally. [[Food]] allows you to heal during [[Combat]], so you can keep fighting without the need to take breaks. You can get [[food]] through [[Cooking]], which requires [[Fishing]] and some [[Woodcutting]], or through [[Farming]], which requires [[Farming#Seeds|Seeds]] found through [[Thieving]] in the early game. To use [[Cooking]] for [[food]], you'll need to do some [[Fishing]] to catch raw fish, then cut a few logs with [[Woodcutting]] to light a fire with [[Cooking]] to turn the raw fish into edible [[food]]. Now you have some [[food]] which you can equip from the [[Bank]] and along with your other equipment, you're properly prepared for [[Combat]]. | ||
{{Menu}} | {{Menu}} | ||
[[Category:Guides]] | [[Category:Guides]] |
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