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===== Top-tier passive slot effects include (roughly in order): ===== | ===== Top-tier passive slot effects include (roughly in order): ===== | ||
{| style="wikitable col-1-left" | |||
|- | |||
! {{ItemIcon|Elder Crown}} | |||
| 10% global lifesteal, -0.05s attack interval. Realistically the overall best. Only source of very valuable lifesteal if playing ranged. Don't have to sacrifice a damage reduction helmet. | |||
|- | |||
! {{ItemIcon|Warlock Amulet}} | |||
| 10% magic lifesteal. Close second if playing magic and not swapping. | |||
|- | |||
! {{ItemIcon|Guardian Amulet}} | |||
| 5% damage reduction, +10% attack interval, both doubled under 50% hitpoints. Only way to reach maximum damage reduction, allowing a {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} in the amulet slot. Safe option if you already have lifesteal, but will cause long raids to take even longer. | |||
|} | |||
===== Solid passive slot effects include (roughly in order): ===== | ===== Solid passive slot effects include (roughly in order): ===== | ||
{| class="wikitable col-1-left" | |||
|- | |||
! {{ItemIcon|Shield of Magic Power}} | |||
| Strong magic damage increase and enemy damage reduction debuff. | |||
|- | |||
! {{ItemIcon|Shield of Ranged Power}} | |||
| Strong ranged damage increase and enemy damage reduction debuff. Scales Shockwave special attack damage. | |||
|- | |||
! {{ItemIcon|Deadeye Amulet}} | |||
| 25% chance for 150% ranged damage. Strong ranged damage increase, however it is probably more suited to the amulet slot for ranged. | |||
|- | |||
! {{ItemIcon|Ring of Power}} | |||
| Decent damage increase and enemy damage reduction debuff. | |||
|- | |||
! {{ItemIcon|Shield of Melee Power}} | |||
| Decent melee damage increase and enemy damage reduction debuff. | |||
|- | |||
! {{ItemIcon|Sand Treaders}} | |||
| -0.05s attack interval. Good synergy with strong special attacks. | |||
|- | |||
! {{ItemIcon|Silver Sapphire Necklace}} | |||
| Small amount of valuable lifesteal. | |||
|- | |||
! {{ItemIcon|Recoil Shield}} | |||
| 25% damage reflect. Small damage increase. | |||
|- | |||
! {{ItemIcon|Poison Virulence Ring}} | |||
| Small poison damage increase. | |||
|- | |||
! {{ItemIcon|Scaled Shield}} | |||
| Small poison damage increase. | |||
|- | |||
! {{ItemIcon|Dragonfire Shield}} | |||
| 30 maximum hitpoints. Minor survivability increase. | |||
|- | |||
! {{ItemIcon|Priest Hat}} | |||
| -1 prayer point cost. Better than nothing, although prayer points do not scale well enough for proper use outside of bosses. | |||
|- | |||
|} | |||
=== ~Wave 60+ === | === ~Wave 60+ === |
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