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table.insert(tableParts, '\r\n|- class="headerRow-0"\r\n! colspan="5" | !! colspan="4" |Offensive Stats !! colspan="3" |Evasion Rating !! colspan="4" |') | table.insert(tableParts, '\r\n|- class="headerRow-0"\r\n! colspan="5" | !! colspan="4" |Offensive Stats !! colspan="3" |Evasion Rating !! colspan="4" |') | ||
-- Second header row | -- Second header row | ||
table.insert(tableParts, '\r\n|- class="headerRow-1"\r\n!Monster | table.insert(tableParts, '\r\n|- class="headerRow-1"\r\n! colspan="2"|Monster !!ID !!Combat Level ') | ||
table.insert(tableParts, '!!style="padding:0 1em 0 0"|' .. Icons.Icon({'Hitpoints', type='skill'})) | table.insert(tableParts, '!!style="padding:0 1em 0 0"|' .. Icons.Icon({'Hitpoints', type='skill'})) | ||
table.insert(tableParts, '!!Attack Type !!Attack Speed (s) !!Max Hit !!Accuracy ') | table.insert(tableParts, '!!Attack Type !!Attack Speed (s) !!Max Hit !!Accuracy ') | ||
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end | end | ||
table.insert(tableParts, '\r\n|-\r\n|style="text-align: center;" |' .. Icons.Icon({monster.name, type='monster', size=50, notext=true})) | table.insert(tableParts, '\r\n|-\r\n|style="text-align: center; border-width: 0px;" |' .. Icons.Icon({monster.name, type='monster', size=50, notext=true})) | ||
table.insert(tableParts, '\r\n|style="text-align:left" |' .. Icons.Icon({monster.name, type='monster', noicon=true})) | table.insert(tableParts, '\r\n|style="text-align:left border-left-width: 0px;" |' .. Icons.Icon({monster.name, type='monster', noicon=true})) | ||
table.insert(tableParts, '\r\n|style="text-align:right" |' .. monsterID) | table.insert(tableParts, '\r\n|style="text-align:right" |' .. monsterID) | ||
table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. cmbLevel .. '" |' .. Shared.formatnum(cmbLevel)) | table.insert(tableParts, '\r\n|style="text-align:right" data-sort-value="' .. cmbLevel .. '" |' .. Shared.formatnum(cmbLevel)) |
edits