Anonymous

Module:Monsters/Tables: Difference between revisions

From Melvor Idle
m
no edit summary
mNo edit summary
mNo edit summary
Line 66: Line 66:
   table.insert(tableParts, '\r\n|- class="headerRow-0"\r\n! colspan="5" | !! colspan="4" |Offensive Stats !! colspan="3" |Evasion Rating !! colspan="4" |')
   table.insert(tableParts, '\r\n|- class="headerRow-0"\r\n! colspan="5" | !! colspan="4" |Offensive Stats !! colspan="3" |Evasion Rating !! colspan="4" |')
   -- Second header row
   -- Second header row
   table.insert(tableParts, '\r\n|- class="headerRow-1"\r\n! colspan="2"|Monster !!ID !!Combat Level ')
   table.insert(tableParts, '\r\n|- class="headerRow-1"\r\n! colspan="2"|Monster !!ID !!style="width: 5%;"|Combat Level ')
   table.insert(tableParts, '!!style="padding:0 1em 0 0"|' .. Icons.Icon({'Hitpoints', type='skill', notext=true}))
   table.insert(tableParts, '!!style="padding:0 1em 0 0"|' .. Icons.Icon({'Hitpoints', type='skill', notext=true}))
   table.insert(tableParts, '!!Attack Type !!style="width: 5%;"|Attack Speed (s) !!Max Hit !!Accuracy ')
   table.insert(tableParts, '!!Attack Type !!style="width: 5%;"|Attack Speed (s) !!Max Hit !!Accuracy ')
318

edits