4,951
edits
Falterfire (talk | contribs) (Removed redundant references to getSkillID since that's now a Constants function) |
Falterfire (talk | contribs) (Fixed indenting) |
||
Line 24: | Line 24: | ||
function p.getMasteryUnlockTable(frame) | function p.getMasteryUnlockTable(frame) | ||
local skillName = frame.args ~= nil and frame.args[1] or frame | |||
local skillID = Constants.getSkillID(skillName) | |||
if skillID == nil then | |||
return "ERROR: Failed to find a skill ID for "..skillName | |||
end | |||
local unlockTable = SkillData.MasteryUnlocks[skillID] | |||
if unlockTable == nil then | |||
return 'ERROR: Failed to find Mastery Unlock data for '..skillName | |||
end | |||
local result = '{|class="wikitable"\r\n!Level!!Unlock' | |||
for i, unlock in Shared.skpairs(unlockTable) do | |||
result = result..'\r\n|-' | |||
result = result..'\r\n|'..unlock.level..'||'..unlock.unlock | |||
end | |||
result = result..'\r\n|}' | |||
return result | |||
end | end | ||
function p.getMasteryCheckpointTable(frame) | function p.getMasteryCheckpointTable(frame) | ||
local skillName = frame.args ~= nil and frame.args[1] or frame | |||
local skillID = Constants.getSkillID(skillName) | |||
if skillID == nil then | |||
return "ERROR: Failed to find a skill ID for "..skillName | |||
end | |||
if SkillData.MasteryCheckpoints[skillID] == nil then | |||
return 'ERROR: Failed to find Mastery Unlock data for '..skillName | |||
end | |||
local bonuses = SkillData.MasteryCheckpoints[skillID].bonuses | |||
local totalPoolXP = SkillData.MasteryPoolXP[skillID + 1] | |||
local result = '{|class="wikitable"\r\n!Pool %!!style="width:100px"|Pool XP!!Bonus' | |||
for i, bonus in Shared.skpairs(bonuses) do | |||
result = result..'\r\n|-' | |||
result = result..'\r\n|'..(MasteryCheckpoints[i] * 100)..'%||' | |||
result = result..Shared.formatnum(totalPoolXP * MasteryCheckpoints[i])..' xp||'..bonus | |||
end | |||
result = result..'\r\n|-\r\n!colspan="2"|Total Mastery Pool XP' | |||
result = result..'\r\n|'..Shared.formatnum(totalPoolXP) | |||
result = result..'\r\n|}' | |||
return result | |||
end | end | ||
function p._getFarmingTable(category) | function p._getFarmingTable(category) | ||
local seedList = {} | |||
if category == 'Allotment' or category == 'Herb' or category == 'Tree' then | |||
seedList = Items.getItems(function(item) return item.tier == category end) | |||
else | |||
return 'ERROR: Invalid farming category. Please choose Allotment, Herb, or Tree' | |||
end | |||
local result = '{|class="wikitable sortable stickyHeader"' | |||
result = result..'\r\n|- class="headerRow-0"' | |||
result = result..'\r\n!colspan=2|Seeds!!'..Icons.Icon({'Farming', type='skill', notext=true})..' Level' | |||
result = result..'!!XP!!Growth Time!!Seed Value' | |||
if category == 'Allotment' then | |||
result = result..'!!colspan="2"|Crop!!Crop Healing!!Crop Value' | |||
elseif category == 'Herb' then | |||
result = result..'!!colspan="2"|Herb!!Herb Value' | |||
elseif category == 'Tree' then | |||
result = result..'!!colspan="2"|Logs!!Log Value' | |||
end | |||
result = result..'!!Seed Sources' | |||
table.sort(seedList, function(a, b) return a.farmingLevel < b.farmingLevel end) | |||
for i, seed in pairs(seedList) do | |||
result = result..'\r\n|-' | |||
result = result..'\r\n|'..Icons.Icon({seed.name, type='item', size='50', notext=true})..'||[['..seed.name..']]' | |||
result = result..'||'..seed.farmingLevel..'||'..Shared.formatnum(seed.farmingXP) | |||
result = result..'||data-sort-value="'..seed.timeToGrow..'"|'..Shared.timeString(seed.timeToGrow, true) | |||
result = result..'||data-sort-value="'..seed.sellsFor..'"|'..Icons.GP(seed.sellsFor) | |||
local crop = Items.getItemByID(seed.grownItemID) | |||
result = result..'||'..Icons.Icon({crop.name, type='item', size='50', notext=true})..'||[['..crop.name..']]' | |||
if category == 'Allotment' then | |||
result = result..'||'..Icons.Icon({'Hitpoints', type='skill', notext=true})..' '..(crop.healsFor * 10) | |||
end | |||
result = result..'||data-sort-value="'..crop.sellsFor..'"|'..Icons.GP(crop.sellsFor) | |||
result = result..'||'..ItemSourceTables._getItemSources(seed) | |||
end | |||
result = result..'\r\n|}' | |||
return result | |||
end | end | ||
function p.getFarmingTable(frame) | function p.getFarmingTable(frame) | ||
local category = frame.args ~= nil and frame.args[1] or frame | |||
return p._getFarmingTable(category) | |||
end | end | ||
function p.getFarmingFoodTable(frame) | function p.getFarmingFoodTable(frame) | ||
local result = '{| class="wikitable sortable stickyHeader"' | |||
result = result..'\r\n|- class="headerRow-0"' | |||
result = result..'\r\n!colspan="2"|Crop!!'..Icons.Icon({"Farming", type="skill", notext=true})..' Level' | |||
result = result..'!!Healing!!Value' | |||
local itemArray = Items.getItems(function(item) return item.grownItemID ~= nil end) | |||
table.sort(itemArray, function(a, b) return a.farmingLevel < b.farmingLevel end) | |||
for i, item in Shared.skpairs(itemArray) do | |||
local crop = Items.getItemByID(item.grownItemID) | |||
if crop.healsFor ~= nil and crop.healsFor > 0 then | |||
result = result..'\r\n|-' | |||
result = result..'\r\n|'..Icons.Icon({crop.name, type='item', notext='true', size='50'})..'||[['..crop.name..']]' | |||
result = result..'||style="text-align:right;"|'..item.farmingLevel | |||
result = result..'||style="text-align:right" data-sort-value="'..crop.healsFor..'"|'..Icons.Icon({"Hitpoints", type="skill", notext=true})..' '..(crop.healsFor * 10) | |||
result = result..'||style="text-align:right" data-sort-value="'..crop.sellsFor..'"|'..Icons.GP(crop.sellsFor) | |||
end | |||
end | |||
result = result..'\r\n|}' | |||
return result | |||
end | end | ||
function p.getFarmingPlotTable(frame) | function p.getFarmingPlotTable(frame) | ||
local areaName = frame.args ~= nil and frame.args[1] or frame | |||
local patches = nil | |||
for i, area in Shared.skpairs(SkillData.Farming.Patches) do | |||
if area.areaName == areaName then | |||
patches = area.patches | |||
break | |||
end | |||
end | |||
if patches == nil then | |||
return "ERROR: Invalid area name.[[Category:Pages with script errors" | |||
end | |||
local result = '{|class="wikitable"' | |||
result = result..'\r\n!Plot!!'..Icons.Icon({'Farming', type='skill', notext=true})..' Level!!Cost' | |||
for i, patch in Shared.skpairs(patches) do | |||
result = result..'\r\n|-\r\n|'..i | |||
result = result..'||style="text-align:right;" data-sort-value="0"|'..patch.level | |||
if patch.cost == 0 then | |||
result = result..'||Free' | |||
else | |||
result = result..'||style="text-align:right;" data-sort-value="'..patch.cost..'"|'..Icons.GP(patch.cost) | |||
end | |||
end | |||
result = result..'\r\n|}' | |||
return result | |||
end | end | ||
function p.getSmithingTable(frame) | function p.getSmithingTable(frame) | ||
local tableType = frame.args ~= nil and frame.args[1] or frame | |||
local bar = nil | |||
if tableType ~= 'Smelting' then | |||
bar = Items.getItem(tableType) | |||
if bar == nil then | |||
return 'ERROR: Could not find an item named '..tableType..' to build a smithing table with' | |||
elseif bar.type ~= 'Bar' then | |||
return 'ERROR: '..tableType.." is not a bar and thus can't be used for smithing" | |||
end | |||
end | |||
local smithList = {} | |||
for i, item in pairs(ItemData.Items) do | |||
if item.smithingLevel ~= nil then | |||
if tableType == 'Smelting' then | |||
if item.type == 'Bar' then | |||
table.insert(smithList, item) | |||
end | |||
else | |||
for j, req in pairs(item.smithReq) do | |||
if req.id == bar.id then | |||
table.insert(smithList, item) | |||
end | |||
end | |||
end | |||
end | |||
end | |||
local result = '{|class="wikitable sortable stickyHeader"' | |||
result = result..'\r\n|-class="headerRow-0"' | |||
result = result..'\r\n!Item!!Name!!'..Icons.Icon({'Smithing', type='skill', notext=true})..' Level!!XP!!Value!!Ingredients' | |||
--Adding value/bar for things other than smelting | |||
if bar ~= nil then result = result..'!!Value/Bar' end | |||
table.sort(smithList, function(a, b) | |||
if a.smithingLevel ~= b.smithingLevel then | |||
return a.smithingLevel < b.smithingLevel | |||
else | |||
return a.name < b.name | |||
end end) | |||
for i, item in Shared.skpairs(smithList) do | |||
result = result..'\r\n|-' | |||
result = result..'\r\n|'..Icons.Icon({item.name, type='item', size='50', notext=true})..'||' | |||
local qty = item.smithingQty ~= nil and item.smithingQty or 1 | |||
if qty > 1 then | |||
result = result..item.smithingQty..'x ' | |||
end | |||
result = result..'[['..item.name..']]' | |||
result = result..'||data-sort-value="'..item.smithingLevel..'"|'..Icons._SkillReq('Smithing', item.smithingLevel) | |||
result = result..'||'..item.smithingXP | |||
local totalValue = item.sellsFor * qty | |||
result = result..'||data-sort-value="'..totalValue..'"|'..Icons.GP(item.sellsFor) | |||
if qty > 1 then | |||
result = result..' (x'..qty..')' | |||
end | |||
result = result..'||' | |||
local barQty = 0 | |||
for i, mat in Shared.skpairs(item.smithReq) do | |||
matItem = Items.getItemByID(mat.id) | |||
if i > 1 then result = result..', ' end | |||
result = result..Icons.Icon({matItem.name, type='item', qty=mat.qty, notext=true}) | |||
if bar ~= nil and mat.id == bar.id then | |||
barQty = mat.qty | |||
end | |||
end | |||
--Add the data for the value per bar | |||
if bar ~= nil then | |||
if barQty == 0 then | |||
result = result..'||data-sort-value="0"|N/A' | |||
else | |||
local barVal = totalValue / barQty | |||
result = result..'||data-sort-value="'..barVal..'"|'..Icons.GP(Shared.round(barVal, 1, 1)) | |||
end | |||
end | |||
end | |||
result = result..'\r\n|}' | |||
return result | |||
end | end | ||
function p.getFiremakingTable(frame) | function p.getFiremakingTable(frame) | ||
local resultPart = {} | |||
table.insert(resultPart, '{| class="wikitable sortable stickyHeader"') | |||
table.insert(resultPart, '\r\n|-class="headerRow-0"') | |||
table.insert(resultPart, '\r\n!colspan="2" rowspan="2"|Logs!!rowspan="2"|'..Icons.Icon({'Firemaking', type='skill', notext=true})..' Level') | |||
table.insert(resultPart, '!!rowspan="2"|Burn Time!!colspan="2"|Without Bonfire!!colspan="2"|With Bonfire!!rowspan="2"|Bonfire Bonus!!rowspan="2"|Bonfire Time') | |||
table.insert(resultPart, '\r\n|-class="headerRow-1"') | |||
table.insert(resultPart, '\r\n!XP!!XP/s!!XP!!XP/s') | |||
for i, logData in Shared.skpairs(SkillData.Firemaking) do | |||
local logs = Items.getItemByID(logData.logID) | |||
local name = logs.name | |||
local burnTime = logData.baseInterval / 1000 | |||
local bonfireTime = logData.baseBonfireInterval / 1000 | |||
local XPS = logData.baseXP / burnTime | |||
local XP_BF = logData.baseXP * (1 + logData.bonfireXPBonus / 100) | |||
local XPS_BF = XP_BF / burnTime | |||
table.insert(resultPart, '\r\n|-') | |||
table.insert(resultPart, '\r\n|data-sort-value="'..name..'"|'..Icons.Icon({name, type='item', size='50', notext=true})) | |||
table.insert(resultPart, '||[['..name..']]') | |||
table.insert(resultPart, '||style ="text-align: right;"|'..logData.levelRequired) | |||
table.insert(resultPart, '||style ="text-align: right;" data-sort-value="'..burnTime..'"|'..Shared.timeString(burnTime, true)) | |||
table.insert(resultPart, '||style ="text-align: right;"|'..logData.baseXP) | |||
table.insert(resultPart, '||style ="text-align: right;" data-sort-value="'..XPS..'"|'..Shared.round(XPS, 2, 2)) | |||
table.insert(resultPart, '||style ="text-align: right;"|'..Shared.round(XP_BF, 2, 0)) | |||
table.insert(resultPart, '||style ="text-align: right;" data-sort-value="'..XPS_BF..'"|'..Shared.round(XPS_BF, 2, 2)) | |||
table.insert(resultPart, '||style ="text-align: right;" data-sort-value="'..logData.bonfireXPBonus..'"|'..logData.bonfireXPBonus..'%') | |||
table.insert(resultPart, '||style ="text-align: right;" data-sort-value="'..bonfireTime..'"|'..Shared.timeString(bonfireTime, true)) | |||
end | |||
table.insert(resultPart, '\r\n|}') | |||
return table.concat(resultPart) | |||
end | end | ||
function p.getMasteryTokenTable() | function p.getMasteryTokenTable() | ||
local baseTokenChance = 18500 | |||
local masterySkills = {} | |||
-- Find all mastery tokens | |||
local masteryTokens = Items.getItems(function(item) return item.isToken ~= nil and item.skill ~= nil and item.isToken end) | |||
for i, item in pairs(masteryTokens) do | |||
local milestones = SkillData.Milestones[item.skill + 1] | |||
if milestones ~= nil then | |||
table.insert(masterySkills, {tokenRef = i, skillID = item.skill, milestoneCount = milestones}) | |||
end | |||
end | |||
table.sort(masterySkills, function(a, b) | |||
if a['milestoneCount'] == b['milestoneCount'] then | |||
return a['skillID'] < b['skillID'] | |||
else | |||
return a['milestoneCount'] > b['milestoneCount'] | |||
end | |||
end) | |||
-- Generate output table | |||
local resultPart = {} | |||
local CCI = Items.getItem('Clue Chasers Insignia') | |||
local CCIIcon = Icons.Icon({'Clue Chasers Insignia', type='item', notext=true}) | |||
if CCI == nil then return '' end | |||
table.insert(resultPart, '{| class="wikitable sortable"') | |||
table.insert(resultPart, '\r\n!rowspan="2"|Token!!rowspan="2"|Skill!!colspan="2"|Approximate Mastery Token Chance') | |||
table.insert(resultPart, '\r\n|-\r\n!Without ' .. CCIIcon .. '!!With ' .. CCIIcon) | |||
for i, m in ipairs(masterySkills) do | |||
local token = masteryTokens[m.tokenRef] | |||
local denom = math.floor(baseTokenChance / m['milestoneCount']) | |||
local denomCCI = math.floor(baseTokenChance / m['milestoneCount'] * (1 - CCI.increasedItemChance / 100)) | |||
table.insert(resultPart, '\r\n|-') | |||
table.insert(resultPart, '\r\n|style="text-align:center"|' .. Icons.Icon({token.name, type='item', size=50, notext=true})) | |||
table.insert(resultPart, '\r\n|' .. Icons.Icon({Constants.getSkillName(m['skillID']), type='skill'})) | |||
table.insert(resultPart, '\r\n|style="text-align:right" data-sort-value="' .. denom .. '"|1/' .. Shared.formatnum(denom)) | |||
table.insert(resultPart, '\r\n|style="text-align:right" data-sort-value="' .. denomCCI .. '"|1/' .. Shared.formatnum(denomCCI)) | |||
end | |||
table.insert(resultPart, '\r\n|}') | |||
return table.concat(resultPart) | |||
end | end | ||
function p.getSkillUnlockCostTable() | function p.getSkillUnlockCostTable() | ||
local returnPart = {} | |||
table.insert(returnPart, '{| class="wikitable stickyHeader"\r\n|- class="headerRow-0"\r\n!Unlock!!Cost!!Cumulative Cost') | |||
local accCost = 0 | |||
for i, cost in ipairs(SkillData.SkillUnlockCosts) do | |||
accCost = accCost + cost | |||
table.insert(returnPart, '|-') | |||
table.insert(returnPart, '|' .. i .. '||' .. Icons.GP(cost) .. '||' .. Icons.GP(accCost)) | |||
end | |||
table.insert(returnPart, '|}') | |||
return table.concat(returnPart, '\r\n') | |||
end | end | ||
return p | return p |