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Scripting and Extensions/Combat Simulator: Difference between revisions

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(Add additional use case: Adjusted Clear Time)
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The Combat Simulator can also give necessary data to calculate an important metric - the Adjusted Clear Time, meaning the time required to gather all resources necessary for the fight plus the fighting time. The production of food and ammunition might take more time than the encounter itself, which can lead to interesting outcomes such as the melee build that clears a dugeon twice as slow can still have better Adjusted Clear Time than a magic build that spends a lot of food. The example of calculating this metric can be found in [[Dragons Den/Guide#Adjusted clear time]].
The Combat Simulator can also give necessary data to calculate an important metric - the Adjusted Clear Time, meaning the time required to gather all resources necessary for the fight plus the fighting time. The production of food and ammunition might take more time than the encounter itself, which can lead to interesting outcomes such as the melee build that clears a dugeon twice as slow can still have better Adjusted Clear Time than a magic build that spends a lot of food. The example of calculating this metric can be found in [[Dragons Den/Guide#Adjusted clear time]].
===FAQ===
Question: The result says "No valid simulation data: simulated '''X'''/1000 trials".
Answer: It means that due to the set limit, the program was only able to simulate '''X''' trials out of 1000 in this time limit. In order to increase the time limit, click on the gear icon on the upper right side and add another zero to the line called "Max ticks".
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