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m (→Why clear Volcanic Cave?: wording) |
m (→Melee: Add Malcs icon) |
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{{ZoneIcon|Volcanic Cave}} is usually done with {{Icon|Melee}} because the {{ItemIcon|Dragon Helmet|dragon}} armor set requires only {{SkillReq|Smithing|99}} to produce. It then can be [[Upgrading Items|trimmed]] to provide 30% DR. | {{ZoneIcon|Volcanic Cave}} is usually done with {{Icon|Melee}} because the {{ItemIcon|Dragon Helmet|dragon}} armor set requires only {{SkillReq|Smithing|99}} to produce. It then can be [[Upgrading Items|trimmed]] to provide 30% DR. | ||
Below is the melee loadout that requires {{Icon|Hitpoints|qty=810|type=skill}} to idle the dungeon on any game mode. However, pay attention that even slightly less DR or HP will mean death for this loadout because it hangs 2 HP away from the max hit of Malcs. | Below is the melee loadout that requires {{Icon|Hitpoints|qty=810|type=skill}} to idle the dungeon on any game mode. However, pay attention that even slightly less DR or HP will mean death for this loadout because it hangs 2 HP away from the max hit of {{Icon|Malcs, the Guardian of Melvor|type=monster|Malcs}}. | ||
{| class="wikitable" | {| class="wikitable" | ||
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| 38% | | 38% | ||
|} | |} | ||
====Pre-Volcanic Magic==== | ====Pre-Volcanic Magic==== |
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