764
edits
m (Add conclusion) |
m (→Melee: Update a melee build to have a Sunset Rapier and Sandstorm Ring) |
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{{ZoneIcon|Volcanic Cave}} is usually done with {{Icon|Melee}} because the {{ItemIcon|Dragon Helmet|dragon}} armor set requires only {{SkillReq|Smithing|99}} to produce. It then can be [[Upgrading Items|trimmed]] to provide 30% DR. | {{ZoneIcon|Volcanic Cave}} is usually done with {{Icon|Melee}} because the {{ItemIcon|Dragon Helmet|dragon}} armor set requires only {{SkillReq|Smithing|99}} to produce. It then can be [[Upgrading Items|trimmed]] to provide 30% DR. | ||
Below is the melee | Below is the melee build that requires {{Icon|Hitpoints|qty=820|type=skill}} to idle the dungeon on any game mode. However, pay attention that even slightly less DR or HP will mean death for this build because it hangs a hair breadth away from the max hit of {{Icon|Malcs, the Guardian of Melvor|type=monster|Malcs}}. | ||
{| class="wikitable" | {| class="wikitable" | ||
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| 2% | | 2% | ||
|- | |- | ||
| {{ItemIcon| | | {{ItemIcon|Sandstorm Ring}} | ||
| | | 0% | ||
|- | |- | ||
| | | {{ItemIcon|Sunset Rapier}} | ||
| 0% | | 0% | ||
|- | |- |
edits