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Combat: Difference between revisions

From Melvor Idle
m
→‎Minimum Hit: Push formula to new line
(Add Minimum hit section & update DR section)
m (→‎Minimum Hit: Push formula to new line)
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The minimum hit calculation for normal attacks is therefore:
The minimum hit calculation for normal attacks is therefore:
<math>\begin{aligned}\text{Min Hit} = \min(\max(&\left \lfloor 1 + \text{Max Hit} \times \text{Percentage Max Hit added to Min Hit Modifier} \right \rfloor \\
<math>\begin{aligned}\text{Min Hit} = \min(\max(&\left \lfloor 1 + \text{Max Hit} \times \text{Percentage Max Hit added to Min Hit Modifier} \right \rfloor \\
&+ \text{Flat Min Hit Modifier}, 1), \text{Max Hit})\end{aligned}</math>
&+ \text{Flat Min Hit Modifier}, 1), \text{Max Hit})\end{aligned}</math>