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===Why clear Air God Dungeon?===
===TL;DR===
* {{UpgradeIcon|Perpetual Haste}} - massively speeds up {{Skill|Crafting}} and {{Skill|Fletching}}.
Farm the Ancient Claw with the {{Icon|Slicing Winds|type=spell|notext=true}} Ancient Magick build right after you finish {{ZoneIcon|Volcanic Cave|qty=100|Volcanic Caves}}.
* {{:Aeris God Armour}} - ranged best-in-slot. This set is mandatory to idle the {{ZoneIcon|Water God Dungeon}}. You will also need {{ItemIcon|Aeris God Gloves|qty=10|gloves}} to later upgrade them into the {{ItemIcon|Poison Virulence Gloves}}.
* {{ItemIcon|Deadeye Amulet}} - ranged best-in-slot.
* {{ItemIcon|Deadeye Ring}} - you will need 10 of them to later upgrade into the {{ItemIcon|Poison Virulence Ring}}.
* {{ItemIcon|Stormsnap}} - Situationally useful, but almost mandatory for farming the {{ItemIcon|Ocean Song}} later.


According to the [https://github.com/vbion/melvor-coupon-solver/ simulator]:
===Introduction===
* If you want the full Armour set, then you need to clear the dungeon 91 times for 75% of that happening or 192 times for 95%.
{{ItemIcon|Ancient Claw}} is largely the best melee weapon that does not require late-game content to obtain.
* If you want the full set and {{ItemIcon|Stormsnap}}, then it's 277 times for 75% and 576 times for 95%.


===Gear to idle===
The Ancient Claw is assembled from the {{ItemIcon|Ancient Claw Fragment|fragments}} that drop only from the {{Icon|Pegasus|type=monster}}. You need to kill 3333 {{MonsterIcon|Pegasus|Pegasi}} on average to get enough fragments.


Due to the [[Combat Triangle]], it's recommended to beat the [[Air God Dungeon]] with {{Icon|Melee}} because the enemies here are {{Skill|Ranged}} and {{Icon|Melee|notext=true}} Melee.
The question is when to farm it and what combat style is the best for that. The main point of contention is whether to farm it before or after the {{ZoneIcon|Volcanic Cave}} because this dungeon is farmed with a Melee build and is vital for idling the {{ZoneIcon|Air God Dungeon}}.


The following build can idle the dungeon with {{SkillReq|Hitpoints|90}}. Check your own setup with the [[Combat Simulator]] or [https://silberdrachi.github.io/CanIIdle Can I Idle] to be sure that you won't die.
To answer these questions, we will consider the following builds:
* {{Icon|Fire Surge|type=spell|Surge}} magic,
* {{ItemIcon|Sunset Rapier}} melee,
* Ancient Magick,
* Ancient Magick in {{ItemIcon|Glacia God Helmet|Glacia}}.
 
These builds were chosen to show the changes that the various drops bring into farming the Pegasus. The ranged builds were not considered because the {{Icon|Pegasus|type=monster}} is {{Icon|Melee}} and has the highest evasion against {{Skill|Ranged}} in addition to the [[Combat Triangle]].
 
In the considered situations, no prayers, potions, or other buffs are enabled unless specified. <br>
The skill levels are given so that you can replicate the simulations in the [[Combat Simulator]]. <br>
The {{UpgradeIcon|Auto Eat - Tier III}} is used. <br>
The {{ItemIcon|Whale (Perfect)}} was used as a food of choice because it was considered a middle ground between starting out and being fully leveled out in Firemaking, Fishing, Farming, and Cooking.
 
The ring slot is always occupied with {{ItemIcon|Magical Ring}}.
 
===Builds===
====Surge magic====
 
{| class="wikitable"
|-
! Item
! DR
|-
| {{ItemIcon|Slayer Wizard Hat (Strong)}}
| 0%
|-
| {{ItemIcon|Slayer Wizard Robes (Strong)}}
| 0%
|-
| {{ItemIcon|Fire Expert Wizard Bottoms}}
| 5%
|-
| {{ItemIcon|Fire Expert Wizard Boots}}
| 5%
|-
| {{ItemIcon|Miolite Shield}}
| 2%
|-
| {{ItemIcon|Enchanted Cape}}
| 0%
|-
| {{ItemIcon|Amulet of Magic}}
| 0%
|-
| {{ItemIcon|Paladin Gloves}}
| 4%
|-
| {{ItemIcon|Magic Wand (Powerful)}}
| 0%
|-
| Total
| 16%
|}
 
{{SpoilerBox|text=
{{Icon|Fire Surge|type=spell}} is used with Combination Runes. All skills are at level 75.
 
The [[Combat Simulator|simulation]] results are:  
* 1307 {{ItemIcon|Ancient Rune|Ancient runes}} spent,
* 163 {{ItemIcon|Whale (Perfect)|whales}} per hour,
* 67.7 Pegasi per hour.
 
<math>T_c = 163 * 18.875 = 3077</math>
 
<math>T_m = (N * 7 * (1 + 2/16 + 2/16) / 16 + N / 16) * 1.3 = N / 16 * (8.75 + 1) * 1.3 = N * 12.675 / 16</math>
 
<math>T_r = N * 9.75 * 2 / 16 = N * 9.75 / 8</math>
 
<math>N = 1307</math>
 
<math>T_m = 1307 * 12.675 / 16 = 1035</math>
 
<math>T_r = 1307 * 9.75 / 8 = 1593</math>
 
The adjusted time <math>A_{start} = T_{all} / D_h = (3600 + 3077 + 1035 + 1593) / 67.7 = 137.5</math>
 
In other words, the time that is required to get all resources for killing one Pegasus and to actually kill it is 400 seconds.
 
The overall time to get all resources and kill all Pegasi is <math>137.5 * 3333 / 3600 = 127 \text{ hours}.</math>
 
The calculations in this whole guide don't take the Pegasus respawn time of 4 seconds into the account. It doesn't affect the ratio between the methods. If you want to add them, go ahead.
|title=Details|color=default}}
 
The overall time to get all resources and kill all Pegasi is 127 hours. However, pay attention that without the Slayer gear, it will be 371 hours.
 
====Sunset Rapier melee====


{| class="wikitable"  
{| class="wikitable"  
|- class="headerRow-0"
|-
! Item
! Item
! Slot
! DR
! DR%
|-
|-
| {{ItemIcon|(G) Ancient Helmet}}
| {{ItemIcon|Slayer Helmet (Strong)}}
| Head
| 0%
| 7%
|-
|-
| {{ItemIcon|(G) Ancient Platebody}}
| {{ItemIcon|Slayer Platebody (Strong)}}
| Body
| 0%
| 7%
|-
|-
| {{ItemIcon|(G) Ancient Platelegs}}
| {{ItemIcon|(G) Dragon Platelegs}}
| Leggings
| 6%
| 7%
|-
|-
| {{ItemIcon|(G) Dragon Boots}}
| {{ItemIcon|(G) Dragon Boots}}
| Boots
| 6%
| 6%
|-
|-
| {{ItemIcon|(U) Ancient D-hide Vambraces}}
| {{ItemIcon|(G) Dragon Shield}}
| Hands
| 6%
| 6%
|-
|-
| {{ItemIcon|Infernal Cape}}
| {{ItemIcon|Amulet of Calculated Promotion|Promotion}} or {{ItemIcon|Amulet of Glory|Glory}}
| Cape
| 0%
|-
| {{ItemIcon|Paladin Gloves}}
| 4%
| 4%
|-
|-
| {{ItemIcon|Elite Amulet of Defence}}
| {{ItemIcon|Sunset Rapier}}
| Neck
| 0%
|-
| Total
| 22%
|}
{{SpoilerBox|text=
All skills are at level 75.
 
The simulation results are:
* 49.4 {{ItemIcon|Whale (Perfect)|whales}} per hour,
* 61.6 Pegasi per hour.
 
<math>T_c = 49.4 * 18.875 = 932.4</math>
 
The adjusted time <math>A_{ship} = (3600 + 932.4) / 61.6 = 73.6</math>
 
The overall time is <math>73.6 * 3333 / 3600 = 68 \text{ hours}.</math>
|title=Details|color=default}}
 
The overall grind time with this build is 68 hours. However, pay attention that if you don't use the Slayer gear, the overall time with this build will be 148 hours.
 
====Ancient Magick====
 
{| class="wikitable"
|-
! Item
! DR
|-
| {{ItemIcon|Ancient Wizard Hat}}
| 5%
|-
| {{ItemIcon|Ancient Wizard Robes}}
| 5%
|-
| {{ItemIcon|Ancient Wizard Bottoms}}
| 5%
|-
| {{ItemIcon|Ancient Wizard Boots}}
| 5%
|-
| {{ItemIcon|Miolite Shield}}
| 2%
| 2%
|-
|-
| {{ItemIcon|Sandstorm Ring}}
| {{ItemIcon|Enchanted Cape}}
| Ring
| 0%
| 0%
|-
|-
| {{ItemIcon|Dragonfire Shield}}
| {{ItemIcon|Elite Amulet of Magic}}
| Off-hand
| 2%
|-
| {{ItemIcon|Elementalist Gloves}}
| 0%
|-
| {{ItemIcon|Magic Wand (Powerful)}}
| 0%
|-
| Total
| 24%
|}
{{SpoilerBox|text=
All skills are at level 75 except {{SkillReq|Magic|91}}. With the following setup, you should have exactly 20k accuracy on {{Icon|Slicing Winds|type=spell}}, they cannot miss now.
 
The simulation results with the {{ItemIcon|Miolite Shield}} are:
* 4905 {{ItemIcon|Ancient Rune|Ancient runes}} spent,
* 107.9 {{ItemIcon|Whale (Perfect)|whales}} per hour,
* 196.2 Pegasi per hour.
 
<math>T_c = 107.9 * 18.875 = 2037</math>
 
<math>T_m = (N * 4 + N) / 16 * 1.3 = N * 5 / 16 * 1.3 = N * 6.5 / 16</math>
 
<math>T_r = N * 5 * 2 / 16 = N * 5 / 8</math>
 
<math>N = 4905</math>
 
<math>T_m = 4905 * 6.5 / 16 = 1993</math>
 
<math>T_r = 4905 * 5 / 8 = 3066</math>
 
The adjusted time <math>A_{volcano} = T_{all} / D_h = (3600 + 2037 + 1993 + 3066) / 196.2 = 54.52</math>
 
The overall time is <math>54.52 * 3333 / 3600 = 50.48 \text{ hours}.</math>
 
 
If you swap from {{ItemIcon|Miolite Shield}} to {{ItemIcon|Book of Eli}}, it will only increase the clear time because your melee defence would plummet, resulting in many more Whales eaten.
|title=Details|color=default}}
 
The overall grind time with this build is 51 hours. The slayer gear doesn't add to the clear speed in this case.
 
 
Overall, you want to put as much DR and Melee defence as possible when maintaining the 20k accuracy.
 
For instance, if you have {{SkillReq|Magic|93}} with the build above, you can swap {{ItemIcon|Enchanted Cape}} with {{ItemIcon|Fire Cape}} and reduce the food consumption even further.
 
The rune mining and crafting take the bulk of the time, so you might want to use all preservation and doubling bonuses that you have.
 
====Ancient Magick in Glacia====
 
{| class="wikitable"
|-
! Item
! DR
|-
| {{ItemIcon|Glacia God Helmet}}
| 8%
|-
| {{ItemIcon|Glacia God Platebody}}
| 8%
|-
| {{ItemIcon|Glacia God Platelegs}}
| 8%
|-
| {{ItemIcon|Glacia God Boots}}
| 8%
|-
| {{ItemIcon|Glacia God Gloves}}
| 8%
| 8%
|-
|-
! scope="row" colspan="2" | Total
| {{ItemIcon|Miolite Shield}}
| 47%
| 2%
|}  
|-
| {{ItemIcon|Infernal Cape}}
| 4%
|-
| {{ItemIcon|Elite Amulet of Magic}}
| 2%
|-
| {{ItemIcon|Magic Wand (Powerful)}}
| 0%
|-
| Total
| 48%
|}
{{SpoilerBox|text=
The levels are the same as in the Volcanic build. Due to Ancient Magic not benefiting from gear, the build was aimed to cram as much DR and melee evasion as possible. If you have {{SkillReq|Magic|95}}, you should be able to swap for {{ItemIcon|Elite Amulet of Defence}} while still having the required 20k accuracy.


It is heavily suggested to use the {{ItemIcon|Sandstorm Ring}} because it boosts your clear time by 20%. Other rings don't come even relatively close.
{{Icon|Slicing Winds|type=spell}} are used.


If you have {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} (3% DR) use it instead of the {{ItemIcon|Elite Amulet of Defence}} (2% DR). If you don't have any of them, use {{ItemIcon|Gold Sapphire Necklace}}, but you really want at least {{ItemIcon|Elite Amulet of Defence|Elite Defence}} to idle this dungeon.
The simulation results are:
* 4905 {{ItemIcon|Ancient Rune|Ancient runes}} spent,
* 47.7 {{ItemIcon|Whale (Perfect)|whales}} per hour,
* 196.2 Pegasi per hour.


===Weapon choice===
As the number of runes is the same, <math>T_m = 1993.</math> <math>T_r = 3066.</math>


The simulation was done with the given default build on {{Icon|Hardcore}}. All combat levels are equal to 85 aside from {{Skill|Hitpoints}}. No prayers, no potions, no any other buffs.
<math>T_c = 47.7 * 18.875 = 900.3</math>
 
The adjusted time <math>A_{glacia} = T_{all} / D_h = (3600 + 900.3 + 1993 + 3066) / 196.2 = 48.72</math>
 
The overall time is <math>48.72 * 3333 / 3600 = 45.1 \text{ hours}.</math>
|title=Details|color=default}}
 
The overall grind time with this build is 45 hours. But this build implies that you go through the {{ZoneIcon|Air God Dungeon}} with {{ItemIcon|Sunset Rapier}}, which is a sizeable loss of DPS that will cost you more than 6 hours of the difference between this build and the Ancient Magick build.
 
==Analysis==
Essentially, we want to know which of two sequences is faster:
* Rapier > Claw > Volcano,
* Rapier > Volcano > Claw.
 
====Full-Sunset Volcano vs Full-Claw Volcano====
Let's consider the Sunset Rapier and Ancient Magick builds.
 
The difference between their timings of completing the {{ItemIcon|Ancient Claw|claw}} is 17 hours.
 
The Volcano grind of the full {{ItemIcon|(G) Ancient Helmet|ancient}} set is longer with the with {{ItemIcon|Sunset Rapier}} than it is with the Claw.
 
The question is then if the difference between the {{ItemIcon|Sunset Rapier|rapier}} and the {{ItemIcon|Ancient Claw|claw}} in the Volcanic grind is bigger than 17 hours.  
 
We know the length of "Raper > Claw" and "Volcano > Claw", but we need the data on "Rapier > Volcano" and "Claw > Volcano".
 
We take this data from [[Volcanic Cave/Guide#Weapon choice]].


{| class="wikitable"  
{| class="wikitable"  
|- class="headerRow-0"
! Weapon
! Clear time (s)
! Buff compared to previous
! {{ItemIcon|Crab|Crabs}} per hour
|-
|-
| {{ItemIcon|Dragon Sword}}
! Item
| 3210
! Adjusted clear time (s)
| 0%
|-
| 1330
| {{ItemIcon|Sunset Rapier}}
| 1892
|-
| {{ItemIcon|Ancient Claw}}
| 1717
|}
 
The goal of clearing the {{ZoneIcon|Volcanic Cave}} is to get the {{ItemIcon|(G) Ancient Helmet|ancient}} set.
 
As specified on in the [[Volcanic Cave/Guide]], you need 1350 clears to almost certainly get a full set of Ancient armor or 832 clears to have a 75% chance. The median (50% or results) is 564 clears.
 
{| class="wikitable"
|-
! Item
! Adjusted clear time (clears/h)
! 564 clears (h)
! 832 clears (h)
! 1350 clears (h)
|-
| {{ItemIcon|Sunset Rapier}}
| 1.9027
| 296.4
| 437
| 710
|-
| {{ItemIcon|Ancient Claw}}
| 2.0967
| 267
| 397
| 644
|-
| Difference (h)
|
| 29
| 40
| 66
|}
 
As you see from the Difference row, even the 50% chance leaves the option of getting the Claw after the Volcanic Cave in a 12-hour disadvantage.
 
Therefore, if you farm the Volcanic Cave completely with the {{ItemIcon|Sunset Rapier}} and then farm the Claw with Ancient Magick, the sum of the Volcanic and Claw farm will be larger than if you were to farm the Claw with the Rapier and then doing the Volcanic Cave.
 
However, what if we were to use the [[Ancient Magicks]] as soon as we unlock it?
 
====Sunset/Ancient Volcano vs Claw/Ancient Volcano====
It is possible to clear the Volcano using the Ancient Magicks with the build from [[Volcanic Cave/Guide#100-Volcanoes Magic]]. Pay attention that you need 37% DR with {{Skill|Hitpoints|qty=920|HP}} to idle it. That amount of DR is reached either through the {{Icon|Stone Skin|type=prayer}} prayer or through the {{ItemIcon|Damage Reduction Potion II|DR potion II}}.
 
If we consider that we clear only 100 Volcanoes as a melee build and the rest as the [[Volcanic Cave/Guide#100-Volcanoes Magic|100-Volcanoes]] Magic build, then we compare the two sequences:
 
* Claw farm with Rapier + 100 Claw Volcanoes,
* 100 Rapier Volcanoes + Claw farm with Ancient Magicks.
 
{| class="wikitable"
|-
|-
| {{ItemIcon|Dragon Claw}}
! Item
| 2930
! Adjusted clear time (clears/h)
| 9%
! 100 clears (h)
| 1320
|-
|-
| {{ItemIcon|Sunset Rapier}}
| {{ItemIcon|Sunset Rapier}}
| 2350
| 1.9027
| 20%
| 52.56
| 1300
|-
|-
| {{ItemIcon|Ancient Claw}}
| {{ItemIcon|Ancient Claw}}
| 2190
| 2.0967
| 7%
| 47.69
| 1300
|-
|-
| {{ItemIcon|Infernal Claw}}
| scope="row" colspan="2" | Difference (h)
| 1970
| 4.87
| 10%
|}
| 1295
 
|}
In other words, the advantage of farming 100 Volcanic Caves with the Claw when compared to the Sunset Rapier is less than 5 hours.
 
If we consider the rearranged sum of what we compare
 
* Claw farm with Rapier + 100 Claw Volcanoes,
* Claw farm with Ancient Magicks + 100 Rapier Volcanoes.
 
and then subtract the second row from the first one, then we would get
 
<math>17 - 4.87 = 12.13</math>
 
In other words the sequence where we farm the Claw after the Volcano is faster than the sequence of farming the claw with Rapier by 12 hours.


You want to get at least the {{ItemIcon|Ancient Claw}} because it is a good time to farm it after unlocking Ancient Magicks.  
==Conclusion==
Farm the Ancient Claw with the {{Icon|Slicing Winds|type=spell|notext=true}} Ancient Magicks build right after you finish {{ZoneIcon|Volcanic Cave|qty=100|Volcanic Caves}}.


Ideally, you want to get {{ItemIcon|Infernal Core|qty=10|Infernal Cores}} from the {{ZoneIcon|Infernal Stronghold}} and farm the {{ItemIcon|Dragon Claw}} to make the {{ItemIcon|Infernal Claw}}.<br>
If you cannot get the Ancient Magick build for some reason, then use the Rapier melee build with Slayer gear.
Check the {{Icon|type=dungeon|Infernal Stronghold/Guide}} to farm it most efficiently. You should be able to idle everything aside from {{Icon|Malcs, the Leader of Dragons|type=monster|Malcs's}}.


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