17,101
edits
(buildAstrologyValueTable: Add cumulative chance column) |
m (Remove debug logging) |
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Line 642: | Line 642: | ||
--If an area drops the item, add all the NPC ids to the list so we can add them later | --If an area drops the item, add all the NPC ids to the list so we can add them later | ||
if not result then | if not result then | ||
for | for i, area in pairs(SkillData.Thieving.Areas) do | ||
for j, drop in pairs(area.uniqueDrops) do | for j, drop in pairs(area.uniqueDrops) do | ||
if drop.itemID == itemID then | if drop.itemID == itemID then | ||
Line 732: | Line 732: | ||
useMod = skill.hasMastery | useMod = skill.hasMastery | ||
end | end | ||
if useMod then | if useMod then | ||
table.insert(uMods, Constants._getModifierText(modName, {skillID, maxModifier}, false)) | table.insert(uMods, Constants._getModifierText(modName, {skillID, maxModifier}, false)) |