17,101
edits
(Implement support for multiple definitions per effect) |
(Use tabs instead of spaces for indentation) |
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Line 8: | Line 8: | ||
p.effectDefinition = { | p.effectDefinition = { | ||
["Burn"] = { | |||
{ | |||
["type"] = 'DOT', | |||
["subtype"] = 'Burn' | |||
}, | |||
-- Alternative definition specifically for familiars like Dragon | |||
{ | |||
["type"] = 'Modifier', | |||
["subtype"] = 'Familiar', | |||
["modifiers"] = { | |||
["include"] = { 'increasedChanceToApplyBurn' } | |||
} | |||
} | |||
}, | |||
["Poison"] = { | |||
["type"] = 'DOT', | |||
["subtype"] = 'Poison' | |||
}, | |||
["Slow"] = { | |||
["type"] = 'Modifier', | |||
["modifiers"] = { | |||
["include"] = { 'increasedAttackIntervalPercent' }, | |||
["exclude"] = { 'increasedFrostburn' } | |||
} | |||
}, | |||
["Bleed"] = { | |||
["type"] = 'DOT', | |||
["subtype"] = 'Bleed' | |||
}, | |||
["Frostburn"] = { | |||
["type"] = 'Modifier', | |||
["modifiers"] = { | |||
["include"] = { 'increasedFrostburn', 'increasedAttackIntervalPercent' } | |||
} | |||
}, | |||
["Mark of Death"] = { | |||
["type"] = 'Stacking', | |||
["modifiers"] = { | |||
["include"] = { 'decreasedDamageReductionPercent' } | |||
} | |||
}, | |||
["Affliction"] = { | |||
["type"] = 'Modifier', | |||
["modifiers"] = { | |||
["include"] = { 'decreasedMaxHitpoints' } | |||
} | |||
}, | |||
["Sleep"] = { | |||
["type"] = 'Sleep' | |||
}, | |||
["Freeze"] = { | |||
["type"] = 'Stun', | |||
["flavour"] = 'Freeze' | |||
}, | |||
["Stun"] = { | |||
["type"] = 'Stun', | |||
["flavour"] = 'Stun' | |||
}, | |||
["Regen"] = { | |||
["type"] = 'DOT', | |||
["subtype"] = 'Regen' | |||
} | |||
} | } | ||
function p.getAttackByID(ID) | function p.getAttackByID(ID) | ||
return AttackData.Attacks[ID + 1] | |||
end | end | ||
function p.getAttack(name) | function p.getAttack(name) | ||
name = string.gsub(name, "%%27", "'") | |||
name = string.gsub(name, "'", "'") | |||
name = string.gsub(name, "'", "'") | |||
for i, attack in ipairs(AttackData.Attacks) do | |||
if name == attack.name then | |||
return attack | |||
end | |||
end | |||
end | end | ||
function p.getAttacks(checkFunc) | function p.getAttacks(checkFunc) | ||
local result = {} | |||
for i, attack in ipairs(AttackData.Attacks) do | |||
if checkFunc(attack) then | |||
table.insert(result, attack) | |||
end | |||
end | |||
return result | |||
end | end | ||
function p.getAttackEffects(attack) | function p.getAttackEffects(attack) | ||
local attackEffects = {} | |||
for effectName, effectDefn in pairs(p.effectDefinition) do | |||
if p.attackHasEffect(attack, effectDefn) then | |||
table.insert(attackEffects, effectName) | |||
end | |||
end | |||
return attackEffects | |||
end | end | ||
-- Determines if attack applies the effect defined in effectDefinition | -- Determines if attack applies the effect defined in effectDefinition | ||
function p.attackHasEffect(attack, effectDefn) | function p.attackHasEffect(attack, effectDefn) | ||
if type(attack) == 'table' and type(effectDefn) == 'table' then | |||
-- Process pre-hit effects | |||
for i, effect in ipairs(attack.prehitEffects) do | |||
if p.effectMatchesDefn(effect, effectDefn) then | |||
return true | |||
end | |||
end | |||
-- Process on hit effects | |||
for i, effect in ipairs(attack.onhitEffects) do | |||
if p.effectMatchesDefn(effect, effectDefn) then | |||
return true | |||
end | |||
end | |||
end | |||
return false | |||
end | end | ||
function p.effectMatchesDefn(effect, effectDefnIn) | function p.effectMatchesDefn(effect, effectDefnIn) | ||
-- Some effects (e.g. Burn) have multiple definitions, so handle these correctly | |||
local effectDefnList = nil | |||
if type(effectDefnIn[1]) == 'table' then | |||
-- Definition is actually multiple definitions | |||
effectDefnList = effectDefnIn | |||
else | |||
-- Definition is singular, wrap it within a table so we can iterate | |||
effectDefnList = { effectDefnIn } | |||
end | |||
for i, effectDefn in pairs(effectDefnList) do | |||
if p.effectMatchesDefnSingle(effect, effectDefn) then | |||
return true | |||
end | |||
end | |||
return false | |||
end | end | ||
function p.effectMatchesDefnSingle(effect, effectDefn) | function p.effectMatchesDefnSingle(effect, effectDefn) | ||
if effectDefn.type ~= effect.type then | |||
-- Effect's type doesn't match that of the effect definition | |||
return false | |||
elseif (effectDefn.subtype ~= nil and (effect.subtype == nil or effect.subtype ~= effectDefn.subtype)) | |||
or (effectDefn.flavour ~= nil and (effect.flavour == nil or effect.flavour ~= effectDefn.flavour)) then | |||
-- Effect's subtype or flavour doesn't match that of the effect definition | |||
return false | |||
elseif type(effectDefn.modifiers) == 'table' and (effectDefn.modifiers.include ~= nil or effectDefn.modifiers.exclude ~= nil) then | |||
-- Definition contains modifiers which need to be checked | |||
local modsIncl, modsExcl = (effectDefn.modifiers.include or {}), (effectDefn.modifiers.exclude or {}) | |||
local modsInclFound = {} | |||
if Shared.tableCount(modsIncl) > 0 and (type(effect.modifiers) ~= 'table' or Shared.tableCount(effect.modifiers) < Shared.tableCount(modsIncl)) then | |||
-- Definition has 1+ included modifiers but effect has fewer modifiers than the definition | |||
return false | |||
end | |||
for modName, modVal in pairs(effect.modifiers) do | |||
if Shared.contains(modsExcl, modName, false) then | |||
-- Effect contains a modifier on the exclusion list | |||
return false | |||
elseif Shared.contains(modsIncl, modName, false) then | |||
-- Flag included modifier as found | |||
modsInclFound[modName] = true | |||
end | |||
end | |||
if Shared.tableCount(modsInclFound) < Shared.tableCount(modsIncl) then | |||
-- Effect doesn't have all of the included modifiers | |||
return false | |||
end | |||
end | |||
return true | |||
end | end | ||
return p | return p |