17,097
edits
(Resolve issue with dungeon sources when dungeons had more than one reward. Also fix indentation oddities) |
(_getItemLootSourceTable: Amend display of very small chances) |
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Line 620: | Line 620: | ||
table.insert(rowPart, '\r\n|style="text-align: right;" data-sort-value="'..qty..'"|'..minqty) | table.insert(rowPart, '\r\n|style="text-align: right;" data-sort-value="'..qty..'"|'..minqty) | ||
if qty ~= minqty then table.insert(rowPart, ' - '..qty) end | if qty ~= minqty then table.insert(rowPart, ' - '..qty) end | ||
local chance = | local chance = weight / totalWeight * 100 | ||
-- If chance is less than 0.10% then show 2 significant figures, otherwise 2 decimal places | |||
local fmt = (chance < 0.10 and '%.2g') or '%.2f' | |||
chance = string.format(fmt, chance) | |||
if weight >= totalWeight then | if weight >= totalWeight then | ||
-- Fraction would be 1/1, so only show the percentage | -- Fraction would be 1/1, so only show the percentage |