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Adventure: Difference between revisions

From Melvor Idle
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* Hitpoints, Damage, and Food Healing values are 10x larger than in Standard or Hardcore modes. This is purely a cosmetic change - all gains that are based on HP work as in other modes.
* Hitpoints, Damage, and Food Healing values are 10x larger than in Standard or Hardcore modes. This is purely a cosmetic change - all gains that are based on HP work as in other modes.


There is a guide for this mode at [[Adventure/Guide]].
==Skill Unlock Costs==
==Skill Unlock Costs==


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