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edits
(Include commands to be executed in debug console) |
Falterfire (talk | contribs) (Added getMazunkiItemTable function for Mazunki) |
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Line 57: | Line 57: | ||
end | end | ||
return table.concat(itemList, '') | return table.concat(itemList, '') | ||
end | |||
function p.getMazunkiItemTable(frame) | |||
--Generates a plaintext table for Mazunki's use for spreadsheet generation | |||
local result = '{|' | |||
result = result..'\r\n!ID!!Name!!Price!!Combat Obtainable!!Monster Drop Chances' | |||
local rows = {} | |||
local itemList = Items.getItems(function(item) return true end) | |||
table.sort(itemList, function(a, b) return a.id < b.id end) | |||
local monsterSourceColumns = { 'id', 'dropWt', 'totalWt', 'minQty', 'maxQty' } | |||
local itemID = 0 | |||
local item = Items.getItemByID(itemID) | |||
while item ~= nil and itemID < 2000 do | |||
local rowTxt = '|-\r\n' | |||
rowTxt = rowTxt..'|'..item.id..'||'..item.name..'||'..item.sellsFor | |||
local monsterData = SourceTables._getItemMonsterSources(item) | |||
if(Shared.tableCount(monsterData) > 0) then | |||
local monsterColData = {} | |||
for i, colName in pairs(monsterSourceColumns) do | |||
monsterColData[colName] = {} | |||
end | |||
rowTxt = rowTxt..'||true||' | |||
for j, mData in pairs(monsterData) do | |||
for k, colName in pairs(monsterSourceColumns) do | |||
table.insert(monsterColData[colName], mData[colName]) | |||
end | |||
end | |||
local colTxtArray = {} | |||
for j, colName in pairs(monsterSourceColumns) do | |||
table.insert(colTxtArray, 'monster_'..colName..' = '..table.concat(monsterColData[colName], ',')) | |||
end | |||
rowTxt = rowTxt..table.concat(colTxtArray, '<br/>') | |||
else | |||
rowTxt = rowTxt..'||false||' | |||
end | |||
table.insert(rows, rowTxt) | |||
itemID = itemID + 1 | |||
item = Items.getItemByID(itemID) | |||
end | |||
result = result..'\r\n'..table.concat(rows, '\r\n')..'\r\n|}' | |||
return result | |||
end | end | ||
return p | return p |