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Thieving/Training: Difference between revisions

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{{Otheruses|training the Thieving skill|the skill itself|Thieving}}
{{Otheruses|training the Thieving skill|the skill itself|Thieving}}


== Introduction ==
==Boosters==
 
===XP===
This page goes through the general method and tips of training the {{Skill|Thieving}} skill.
The following things can be used to increase the amount of Thieving XP received.
 
{{ModifierTable|increasedGlobalSkillXP,increasedSkillXP|XP Boost|false|skill=Thieving}}
== Equipment ==


There is no strict requirement to start [[Thieving]], although food is highly recommended for anything with a less than 100% success rate. higher health will allow you to go without food for longer, and damage reduction Armor will allow you to eat less food. {{ItemIcon|Thieving Gloves}} or {{ItemIcon|Gloves of Silence}} will be helpful if you can afford them, but are not necessary.
===GP===
The following things can be used to increase GP rate while training Thieving.
{{ModifierTable|increasedGPGlobal,increasedGPFromThieving|GP Boost|false|skill=Thieving}}


== Boosters ==
===Action Time===
The following things can be used to reduce the amount of time per action in Thieving.
{{ModifierTable|decreasedSkillIntervalPercent,decreasedSkillInterval|Action Interval|false|skill=Thieving}}


The following things can be used to increase the amount of Thieving XP received: <br>
===Stealth===
{{ModifierTable|increasedGlobalSkillXP,increasedSkillXP|XP Boost|false|skill=Thieving}}
Because of the unique Stealth and Perception mechanics (please see [[Thieving|the main page]] for more details), it is useful to increase your Stealth as much as possible in order to maximise your success chance.
{{ModifierTable|increasedThievingStealth|Stealth|false|skill=Thieving}}


In addition the following items can be worn to increase success chance: <br>
===Food===
The {{ItemIcon|Gloves of Silence|Gloves of Silence}} provides a 50 increase to stealth, a .1 second reduction to your thieving interval, and an additional {{GP|150}} to each successful theft. <br>
Food is highly recommended for anything with a less than 100% success rate. Higher {{Skill|Hitpoints}} will allow you to go without food for longer, and damage reduction Armor will allow you to eat less food. {{ItemIcon|Thieving Gloves}} or {{ItemIcon|Gloves of Silence}} will be helpful if you can afford them, but are not necessary.
The {{ItemIcon|Thieving Gloves|Thieving Gloves}} purchased from the [[Shop#Gloves|Shop]] provide a 75 increase to stealth.
The {{ItemIcon|Golbin Mask}} can be pickpocketed from {{Icon|type=thieving|Golbin Chief}} and provides 20 stealth and 2% extra mastery
The {{ItemIcon|Sneak-Ers}} are pickpocketed from any thieving target at a 1/15000 chance and give 40 stealth as well as 5% extra gold
<br>


== Training ==
== Training ==
 
Leveling is largely done by swapping to the highest experience per action enemy to gain levels quickly, as long as the success chance remains fairly high. It is worth considering spending extra time pickpocketing the {{Icon|type=thieving|Golbin Chief}} for the {{ItemIcon|Golbin Mask}}, and {{Icon|type=thieving|Bandit Thug}} for the {{ItemIcon|Thiever's Cape}} to increase XP rates as well as success chance. {{Icon|type=thieving|Farmer}} is also worth pickpocketing even after higher XP targets are available. This gives the player a large base of seeds to use with {{Skill|Farming}}. Finally, if the player's {{Skill|Prayer}} is high enough, {{PrayerIcon|Protect Item}} and {{PrayerIcon|Stone Skin}} can be used without costing any prayer points.
Prominently [[Thieving]] leveling will be done by swapping to the highest experience per action enemy to gain levels quickly, as long as the success chance remains fairly high. it is worth considering spending extra time pickpocketing the {{Icon|type=thieving|Golbin Chief}} for the {{ItemIcon|Golbin Mask}} and {{Icon|type=thieving|Bandit Thug}} for the {{ItemIcon|Thiever's Cape}} to increase exp rates as well as success chance. {{Icon|type=thieving|Farmer}} is also worth pickpocketing even after better targets are available. This gives the player a large base of seeds either to start {{Skill|Farming}} with, which can be done alongside thieving. finally, if the players prayer is high enough, {{PrayerIcon|Protect Item}} and {{PrayerIcon|Stone Skin}} can be used without costing any prayer points.
===== Items of note =====
 
* {{ItemIcon|Chapeau Noir}} - Provides increased double drop chances of both gp and items rewarded in thieving and combat by 10%
* {{ItemIcon|Bobby's Pocket}} - Can be sold for {{GP|4000}}




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