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Unhallowed Wasteland: Difference between revisions

From Melvor Idle
Link to Combat Guide for area effect negation
(Fixed typo)
(Link to Combat Guide for area effect negation)
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{{SlayerAreaBox}}
{{SlayerAreaBox}}


The '''{{PAGENAME}}''' is a [[Slayer areas|Slayer area]] requiring {{SkillReq|Slayer|95}} and the purchase of {{UpgradeIcon|Map to the Unhallowed Wasteland}} to access. Unless the [[Slayer_Areas#Area_Effects|area effect]] has been negated, [[Monsters]] will heal to double their current health every 2 enemy turns. As this area effect is so strong, at least partially negating this area's effect is highly recommended (if not required).
The '''{{PAGENAME}}''' is a [[Slayer areas|Slayer area]] requiring {{SkillReq|Slayer|95}} and the purchase of {{UpgradeIcon|Map to the Unhallowed Wasteland}} to access.
 
Unless the [[Slayer_Areas#Area_Effects|area effect]] has been negated, [[Monsters]] will heal to double their current health every 2 enemy turns. As this area effect is so strong, at least partially negating this area's effect is highly recommended (if not required). The [[Combat Guide#Unhallowed Wasteland|Combat Guide]] contains more information on how this area's affect may be successfully negated.


Each monster has only two drops aside from bones and GP: An essence and a rare drop. These can be used along with the rings and gloves dropped from the God [[Dungeons]] to upgrade into powerful end-game gear sets.  
Each monster has only two drops aside from bones and GP: An essence and a rare drop. These can be used along with the rings and gloves dropped from the God [[Dungeons]] to upgrade into powerful end-game gear sets.