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V0.12: Difference between revisions

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== Alpha v0.12 - A Potion's Aid (12th February 2020)==
<onlyinclude>== Alpha v0.12 - A Potion's Aid (12th February 2020)==
Welcome to the next Major Update for Melvor Idle!
Welcome to the next Major Update for Melvor Idle!
Firstly, I just want to give an huge shoutout to every single person playing this game. It is beyond belief to see the kind of responses I have seen throughout the community. It makes me so happy to be doing this, and makes me want to push harder to produce content that everyone will hopefully enjoy.
Firstly, I just want to give an huge shout out to every single person playing this game. It is beyond belief to see the kind of responses I have seen throughout the community. It makes me so happy to be doing this, and makes me want to push harder to produce content that everyone will hopefully enjoy.
Another huge thank you to all the Patreon Supporters! You are all amazing, and I hope to get all of you involved in future of the game as best I can.
Another huge thank you to all the Patreon Supporters! You are all amazing, and I hope to get all of you involved in future of the game as best I can.
Now, on to the update! Let's see what has been added.
Now, on to the update! Let's see what has been added.
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Herblore is also know as Potion Making. A skill dedicated to the creating of various potions that provides unique advantages throughout the game.
Herblore is also know as Potion Making. A skill dedicated to the creating of various potions that provides unique advantages throughout the game.
Every single potion requires a specific Herb to create. These Herbs can be grown via Farming, where the seeds can be collected through means such as Combat or Thieving the Farmer (Who drops a Herb sack quite often). These Herbs all have an varied grow times, and can be planted in their dedicated patches in Farming.
Every single potion requires a specific Herb to create. These Herbs can be grown via Farming, where the seeds can be collected through means such as Combat or Thieving the Farmer (Who drops a Herb sack quite often). These Herbs all have an varied grow times, and can be planted in their dedicated patches in Farming.
Each Potion has 4 Tiers, with each Tier increasing the benefits provided by the potion itself. These tiers are locked behind Mastery Levels, which can be leveled up by simply making the Potions.
Each Potion has 4 Tiers, with each Tier increasing the benefits provided by the potion itself. These tiers are locked behind Mastery Levels, which can be levelled up by simply making the Potions.
To use the potions you have in your bank, you will notice a little Potion icon at the top right of the screen. This will provide you access to use potions for the skill you currently have selected. This little menu automatically lists the potions in your bank that can be used for that selected skill. Only one potion can be active per skill. Combat is classed as one skill. You can only have one Combat Potion active at a time.
To use the potions you have in your bank, you will notice a little Potion icon at the top right of the screen. This will provide you access to use potions for the skill you currently have selected. This little menu automatically lists the potions in your bank that can be used for that selected skill. Only one potion can be active per skill. Combat is classed as one skill. You can only have one Combat Potion active at a time.
Be sure to check the Settings page for the option to Auto Re-use potions when they deplete!
Be sure to check the Settings page for the option to Auto Re-use potions when they deplete!
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This update introduces what I like to call Equipment Sets. These are basically presets you are able to customise to utilise in Combat.
This update introduces what I like to call Equipment Sets. These are basically presets you are able to customise to utilise in Combat.
You can purchase two extra Equipment sets from the shop. In doing so, this will let you equip items into your desired set from the bank. These equipment sets act as extra bank slots for your weapons and armour.
You can purchase two extra Equipment sets from the shop. In doing so, this will let you equip items into your desired set from the bank. These equipment sets act as extra bank slots for your weapons and armour.
Within Combat, you can switch between the sets seemlessly as you wish.
Within Combat, you can switch between the sets seamlessly as you wish.


=== Farming UI Update ===
=== Farming UI Update ===
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The Farming areas have been removed and have been replaced with 3 categories of plots - Allotments (14 max plots), Herbs (9 max plots) & Trees (4 max plots). Starting off Farming, you are provided with minimal plots, with the option to purchase more as long as you have the GP & Level requirement to do so.
The Farming areas have been removed and have been replaced with 3 categories of plots - Allotments (14 max plots), Herbs (9 max plots) & Trees (4 max plots). Starting off Farming, you are provided with minimal plots, with the option to purchase more as long as you have the GP & Level requirement to do so.
With the UI update also comes three new options - Harvest All, Compost All and Plant All. No explanation required as to what these do. They also cost a bit of GP per use.
With the UI update also comes three new options - Harvest All, Compost All and Plant All. No explanation required as to what these do. They also cost a bit of GP per use.
Due to an unexplained anomaly that passed over the lands of Melvor, existing Farming areas have been perished. Locals are baffled by this event. Nobody can explain how this occured.
Due to an unexplained anomaly that passed over the lands of Melvor, existing Farming areas have been perished. Locals are baffled by this event. Nobody can explain how this occurred.


===New Features===
===New Features===
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* [NEW] Added the first ever "Easter Egg" item to the game. Lets see who can find it.
* [NEW] Added the first ever "Easter Egg" item to the game. Lets see who can find it.
* [NEW] Introduced Hard Leather Ranged armour. This requires Level 10 Ranged to equip, and is slightly better than standard Leather Armour. This armour can be crafted, and also bridges the large level gap between Crafting Levels.
* [NEW] Introduced Hard Leather Ranged armour. This requires Level 10 Ranged to equip, and is slightly better than standard Leather Armour. This armour can be crafted, and also bridges the large level gap between Crafting Levels.
* [NEW] New Patreon Item - Sunset Rapier (NewSon) - A high accuracy weapon. Has a special attack which makes the enemy bleed for 100% of the damage dealt over 10 seconds. Can be found by slaying the Krakan in the Deep Sea Ship Dungeon.
* [NEW] New Patreon Item - Sunset Rapier (NewSon) - A high accuracy weapon. Has a special attack which makes the enemy bleed for 100% of the damage dealt over 10 seconds. Can be found by slaying the Kraken in the Deep Sea Ship Dungeon.
* [NEW] New Patreon Item - Chapeau Noir (ChapeauNoir) - New head slot item. While equipped, you have a chance to receive double the loot from slaying enemies, or from Thieving. Low chance to receive while performing any Thieving action.
* [NEW] New Patreon Item - Chapeau Noir (ChapeauNoir) - New head slot item. While equipped, you have a chance to receive double the loot from slaying enemies, or from Thieving. Low chance to receive while performing any Thieving action.
* [NEW] You can now hide the Combat & Skills menu in the sidebar by using the eye icon to toggle its view.
* [NEW] You can now hide the Combat & Skills menu in the sidebar by using the eye icon to toggle its view.
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===Removed Features===
===Removed Features===
* [REMOVED] Removed the setting to turn the skills menu into a collapsible menu.
* [REMOVED] Removed the setting to turn the skills menu into a collapsible menu.</onlyinclude>


<noinclude>[[Category:Version]]</noinclude>
{{VersionMenu}}
{{VersionMenu}}
{{Menu}}
[[Category:Version]]