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===New Features=== | ===New Features=== | ||
* | * {{Icon|Combat}} has been introduced into the game. | ||
* | * Six [[combat areas]] have been introduced to fight in. | ||
* | * 36 [[Monsters]] have been added. As of this update, the only loot they drop is GP. | ||
* | * Some statistics have also been introduced for {{Icon|Combat}}. | ||
* | * You can now equip the Weapons & Armour you smith. | ||
* | * Shields have been added to the game - These can be smithed on the Anvil. | ||
* | * You can now open the {{ItemIcon|Treasure Chest|Treasure Chests}} you get from {{Skill|Fishing}}. There are some valuable items to obtain! | ||
* | * There is a chance for a Gem Rock to spawn in a {{Skill|Mining}} Area at any given time. These can be mined to give you a valuable Gem, as well as 500 {{Skill|Mining}} XP. | ||
* | * Every 10 levels in {{Icon|Mastery|notext=true}} {{Skill|Mining}} Mastery now grans an additional +1% to obtain double ore. This stacks alongside the Pickaxe bonus | ||
* | * A progress bar has been added to the {{Skill|Cooking}} fire to show how long the fire has left. | ||
* | * Added a screen to export your save before commencing an update, just in case an update breaks a save for some reason. | ||
===Changed Features=== | ===Changed Features=== | ||
* | * {{Skill|Firemaking|Burning}} a log for {{Skill|Cooking}} now provides XP for using that log. | ||
* | * The look of the MILESTONE Tab has changed to make it look better. | ||
* | * Milestones are now hidden until you reach that level. Some Milestones are always shown for clarity. | ||
* | * {{Skill|Smithing}} combat gear from the Anvil is now automated. | ||
* | * The Anvil now displays items in order of Level Requirement. | ||
* | * The {{Icon|Mastery}} level up notification now shows the item that leveled up, alongside its new level. | ||
* | * The visual for {{ItemIcon|Iron Ore}} has been slightly updated. | ||
* | * All shop items now disappear when max level is reached for that item. | ||
* | * {{ItemIcon|Treasure Chest|Treasure Chests}} now require {{SkillReq|Fishing|30}} to appear. | ||
* | * {{Icon|Mastery}} progress for bars is now shown in the {{Icon|Mastery}} tab. | ||
* | * {{Skill|Woodcutting}} cutting times for all trees have been increased from [2000,2000,3000,4000,5000,6000,7000,10000,15000] to [3000,4000,5000,6000,8000,10000,13000,16000,20000] respectively. | ||
* | * With the addition of {{Icon|Mastery}} bonuses for {{Skill|Mining}}, as well as internal testing - The {{Skill|Mining}} pickaxe extra ore bonus % has been reduced from [0,5,8,12,16,21,26,30,40] to [0,1,2,3,4,5,6,7,8] respectively. | ||
===Bugfixes=== | ===Bugfixes=== | ||
* | * Cook x10 / xAll should now work as intended. | ||
* | * The progress bar for smelting {{ItemIcon|Runite Bar|Runite Bars}} has been fixed. | ||
* | * Fixed an issue with the game not saving {{Icon|Mastery}} progress for smelting bars. | ||
* | * Fixed an issue with the game not saving after smelting a bar or smithing an item. | ||
* | * {{Skill|Cooking}} now stops correctly when it finds out that your bank is full. | ||
* | * {{Skill|Cooking}} now stops correctly when the fire runs out while using x10 or xAll cooking. | ||
* | * {{ItemIcon|Lobster}} icon now shows correctly in the Mastery tab. | ||
* | * The file responsible for handling the {{Skill|Mining}} skill has been renamed in hopes of bypassing pesky anti-mining extensions on some web browsers. | ||
* | * Adjustments made to Mobile views of some skills. | ||
* | * Minor visual layout changes.</onlyinclude> | ||
{{VersionMenu}} | {{VersionMenu}} | ||
{{Menu}} | {{Menu}} | ||
[[Category:Version]] | [[Category:Version]] |
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