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Smithing/Training: Difference between revisions

From Melvor Idle
Expand on uses of Smithing products elsewhere, and formatting for some tables
(Expand on uses of Smithing products elsewhere, and formatting for some tables)
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== Training ==
== Training ==
=== Maximum XP ===
=== Maximum XP ===
Make items that use most bars, usually Platebodies if they are unlocked. Stop on {{ItemIcon|Rune Platebody}} and make it until {{SkillReq|Smithing|99}}.
Make items that use the most bars, usually Platebodies if they are unlocked. Stop on {{ItemIcon|Rune Platebody}} and make it until {{SkillReq|Smithing|99}}.


The table below shows how many bars you need to smelt and then use to create items with in order to reach the next threshold. {{ItemIcon|Steel Bar|Steel Bars}} are skipped because it triples {{Skill|Mining}} time, and you're likely to overmine something with such short timings. {{ItemIcon|Adamantite Bar|Adamantite Bars}} are skipped because you will miss {{Icon|Mastery}} bonuses for {{ItemIcon|Mithril Bar|Mithril}} and {{ItemIcon|Runite Bar|Runite}} otherwise. The numbers below are without XP bonuses, except for the {{ItemIcon|Smithing Gloves}}. With bonuses, the number of required bars is lower.
The table below shows how many bars you need to smelt and then use to create items with in order to reach the next threshold. {{ItemIcon|Steel Bar|Steel Bars}} are skipped because it triples {{Skill|Mining}} time, and you're likely to overmine something with such short timings. {{ItemIcon|Adamantite Bar|Adamantite Bars}} are skipped because you will miss {{Icon|Mastery}} bonuses for {{ItemIcon|Mithril Bar|Mithril}} and {{ItemIcon|Runite Bar|Runite}} otherwise. The numbers below are without XP bonuses, except for the {{ItemIcon|Smithing Gloves}}. With bonuses, the number of required bars is lower.
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|title=Details|color=default}}
|title=Details|color=default}}
{| class="wikitable"
{| class="wikitable"
! Level
|- class="headerRow-0"
! Item
! rowspan="2"| Level
! rowspan="2"| Item
! colspan="2"| Quantity Required
|- class="headerRow-1"
! Without {{ItemIcon|Smithing Gloves|Gloves}}
! Without {{ItemIcon|Smithing Gloves|Gloves}}
! With {{ItemIcon|Smithing Gloves|Gloves}}
! With {{ItemIcon|Smithing Gloves|Gloves}}
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The idea of this method is to create items that you will use to buy things or to level other skills. This is considerably slower for just {{Skill|Smithing}}, but should save time in the long run.
The idea of this method is to create items that you will use to buy things or to level other skills. This is considerably slower for just {{Skill|Smithing}}, but should save time in the long run.


The table below provides notable examples where the bars can be used.
The table below provides notable examples where the bars can be used. For {{Skill|Summoning}} in particular, various tablet recipes make use of {{ItemIcon|Dragonite Bar|Bars|nolink=true}}, {{ItemIcon|Dragon Dagger|Daggers|nolink=true}}, {{ItemIcon|Dragon Battleaxe|Battleaxes|nolink=true}}, and {{ItemIcon|Dragon Shield|Shields|nolink=true}}.


{| class="wikitable"
{| class="wikitable"
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|1-10 || {{ItemIcon|Bronze Bar}} || {{UpgradeIcon|Basic Furnace}},<br>{{UpgradeIcon|Basic Pot}} || 900
|1-10 || {{ItemIcon|Bronze Bar}} || {{UpgradeIcon|Basic Furnace}},<br>{{UpgradeIcon|Basic Pot}} || 900
|-
|-
|10-30 || {{ItemIcon|Steel Bar}} || {{UpgradeIcon|Strong Furnace}},<br>{{UpgradeIcon|Strong Pot}} || 1800
|10-30 || {{ItemIcon|Steel Bar}} || {{UpgradeIcon|Strong Furnace}},<br>{{UpgradeIcon|Strong Pot}} || {{formatnum:1800}}
|-
|-
|30-40 || {{ItemIcon|Silver Bar}} || [[Upgrading Items|Upgrading]] || 7700+
|30-40 || {{ItemIcon|Silver Bar}} || [[Upgrading Items|Upgrading]] || {{formatnum:7700}}+
|-
|-
|40-55 || {{ItemIcon|Gold Bar}} || [[Upgrading Items|Upgrading]] || 7700+
|40-55 || {{ItemIcon|Gold Bar}} || [[Upgrading Items|Upgrading]] || {{formatnum:7700}}+
|-
|-
|40-99
|40-99