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===New Features=== | ===New Features=== | ||
* | * New {{Icon|Combat}} Potion added to {{Skill|Herblore}} - {{Icon|Diamond Luck Potion}} - Your chance to hit an enemy is lucky. (Roll chance to hit twice, use the better option). Requires {{SkillReq|Herblore|85}} and uses {{ItemIcon|Barrentoe Herb|qty=1}} and {{ItemIcon|Diamond|qty=1}} to make. Potion suggestion submitted by Scrapless | ||
* | * {{Skill|Farming}} UI now shows current amount of {{ItemIcon|Compost}} in Bank. | ||
===Changed Features=== | ===Changed Features=== | ||
* | * {{Skill|Herblore}} now has a 1 in 400 chance to drop a {{ItemIcon|Mastery Token (Herblore)|Mastery Token}} per action. Down from 1 in 1000 | ||
* | * {{Icon|Damage Reduction Potion}} charges increased to 10/15/20/30, up from 3/3/3/5 | ||
* | * {{Icon|Damage Reduction Potion}} % benefit increased to 2/4/6/10, up from 1/2/5/10 | ||
* | * {{ItemIcon|Chapeau Noir}} no longer provides melee {{Skill|Defence}} bonuses. | ||
* | * Updated the {{UpgradeIcon|Auto Eat - Tier III|Auto Eat}} text to be more specific. | ||
* | * {{ItemIcon|Herb Sack|Herb Sacks}} now only provide up to 5 of an Herb Seed, down from 10. | ||
* | * Slightly increased the drop chance of {{ItemIcon|Carrot Seeds}} and {{ItemIcon|Snape Grass Seeds}} from {{Skill|Thieving}} the {{Icon|Bob the Farmer|Farmer|type=thieving}}. | ||
===Bugfixes=== | ===Bugfixes=== | ||
* | * {{Skill|Farming}} timers should no longer go into negatives. | ||
* | * You can no longer purchase a second [[Skillcapes|Skillcape]] of the same Skill from the Shop. | ||
* | * Fixed {{ItemIcon|Lemontyle Herb|Lemontyle}} grow time. | ||
* | * {{UpgradeIcon|Auto Eat - Tier III|Auto Eat}} symbol now shows in {{Skill|Thieving}}.</onlyinclude> | ||
{{VersionMenu}} | {{VersionMenu}} | ||
{{Menu}} | {{Menu}} | ||
[[Category:Version]] | [[Category:Version]] |
edits