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Agility: Difference between revisions

From Melvor Idle
107 bytes added ,  23 February 2022
→‎Passive Pillars: Clarify around cost & single pillar at a time
m (updated page version to v1.0.2)
(→‎Passive Pillars: Clarify around cost & single pillar at a time)
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== Passive Pillars ==
== Passive Pillars ==
Passive pillars provide global bonuses and can be purchased upon reaching {{SkillReq|{{PAGENAME}}|99}}. In order to receive the bonuses from their Passive Pillar, the player must also have an obstacle built in each of the 10 obstacle slots.
Passive pillars provide global bonuses and can be purchased upon reaching {{SkillReq|{{PAGENAME}}|99}}. In order to receive the bonuses from their Passive Pillar, the player must also have an obstacle built in each of the 10 obstacle slots. Only one pillar can be active at a time, and the cost must be paid each time the active pillar is changed.
{{AgilityPillarTable}}
{{AgilityPillarTable}}