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The Combat Triangle is a modifier applied to your Character when fighting [[Monsters]] based on their Attack Type compared to yours. This modifier includes a Damage Modifier and a [[Combat|Damage Reduction]] Modifier. This is only applied to you, and not the [[Monsters|Monster]]. | The Combat Triangle is a modifier applied to your Character when fighting [[Monsters]] based on their Attack Type compared to yours. This modifier includes a Damage Modifier and a [[Combat|Damage Reduction]] Modifier. This is only applied to you, and not the [[Monsters|Monster]]. | ||
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Each combat type is strong against one of the other two combat types and weak against the other: | Each combat type is strong against one of the other two combat types and weak against the other: | ||
{{Skill|Attack|Melee}} is strong against {{Skill|Ranged}}. | {{Skill|Attack|Melee}} is strong against {{Skill|Ranged}}. | ||
{{Skill|Ranged}} is strong against {{Skill|Magic}}. | {{Skill|Ranged}} is strong against {{Skill|Magic}}. | ||
{{Skill|Magic}} is strong against {{Skill|Attack|Melee}}. | {{Skill|Magic}} is strong against {{Skill|Attack|Melee}}. | ||
When the player uses the combat style that is strong against the monster's combat style, they receive a bonus to their maximum hit and damage reduction. | When the player uses the combat style that is strong against the monster's combat style, they receive a bonus to their maximum hit and damage reduction. |