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local monster = Monsters.getMonsterByID(monsterID) | local monster = Monsters.getMonsterByID(monsterID) | ||
if monster == nil and monsterID == -1 then | if monster == nil and monsterID == -1 then | ||
local afflicted = Monsters._getAfflictedMonsterIdList() | |||
for _, id in Shared.skpairs(afflicted) do | for _, id in Shared.skpairs(afflicted) do | ||
local monster = Monsters.getMonsterByID(id) | local monster = Monsters.getMonsterByID(id) | ||
Line 124: | Line 125: | ||
local ae = 0.4 | local ae = 0.4 | ||
return p._getDungeonTotalHP(dung, true) | --return p._getDungeonTotalHP(dung, true) | ||
return p._getDungeonMinDR(dung, maxHp, ae) | |||
end | end | ||
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