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User:Zxv975: Difference between revisions

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I have seen several people now say that they avoid {{Skill|Summoning}} completely, probably because it seems convoluted to them. This was especially evident with the recent April Fools mode with a wave of people asking how to max {{Skill|Summoning}} as their last skill. This is quite unfortunate, as {{Skill|Summoning}} is designed to be trained alongside most other skills in the game, and dedicating training of the skill is very slow. You get the vast majority of your experience from *using* the tablets, not from making them. In addition, all of the {{Skill|Summoning}} effects pay dividends on the time and resources invested into them. When starting out you will just barely break even (the yield from summoning roughly equals the investment), but as compounding effects from the mastery checkpoints, 95% pool and {{ItemIcon|Summoning Skillcape}} come into play, you will start heavily profiting, as you have to spend less time and resources making tablets.  
I have seen several people now say that they avoid {{Skill|Summoning}} completely, probably because it seems convoluted to them. This was especially evident with the recent April Fools mode with a wave of people asking how to max {{Skill|Summoning}} as their last skill. This is quite unfortunate, as {{Skill|Summoning}} is designed to be trained alongside most other skills in the game, and dedicating training of the skill is very slow. You get the vast majority of your experience from *using* the tablets, not from making them. In addition, all of the {{Skill|Summoning}} effects pay dividends on the time and resources invested into them. When starting out you will just barely break even (the yield from summoning roughly equals the investment), but as compounding effects from the mastery checkpoints, 95% pool and {{ItemIcon|Summoning Skillcape}} come into play, you will start heavily profiting, as you have to spend less time and resources making tablets.  


My recommendation for starting out is always {{ItemIcon|Ent}} with {{Skill|Woodcutting}} until you unlock {{ItemIcon|Octopus}} at level 15. Then fish with {{ItemIcon|Octopus}} active until level 25, at which point you can start utilising the {{ItemIcon|Octopus}} + {{ItemIcon|Pig}} synergy. This is one of the best synergies and is unlocked at a very low level. You can do this to bolster your profit from {{Skill|Fishing}. The extra cooked fish from the synergy can be directly recycled into making more tablets, and with some preservation and mastery levels you will soon start earning more from bonus fish than you spend on {{ItemIcon|Summoning Shard (Green)}} and {{ItemIcon|Summoning Shard (Silver)}}.  
My recommendation for starting out is always {{ItemIcon|Ent}} with {{Skill|Woodcutting}} until you unlock {{ItemIcon|Octopus}} at level 15. Then fish with {{ItemIcon|Octopus}} active until level 25, at which point you can start utilising the {{ItemIcon|Octopus}} + {{ItemIcon|Pig}} synergy. This is one of the best synergies and is unlocked at a very low level. You can do this to bolster your profit from {{Skill|Fishing}}. The extra cooked fish from the synergy can be directly recycled into making more tablets, and with some preservation and mastery levels you will soon start earning more from bonus fish than you spend on {{ItemIcon|Summoning Shard (Green)}} and {{ItemIcon|Summoning Shard (Silver)}}.  


The next recommendation is the {{ItemIcon|Leprechaun}} + {{ItemIcon|Monkey}} synergy while thieving the {{Icon|Fisherman|type=thieving}}. This is one of the best money making methods from {{Skill|Thieving}}, only outclassed by high level methods with the {{Icon|Knight|type=thieving}} and {{Icon|Princess|type=thieving}}, both of which require {{ItemIcon|Thieving Skillcape}} and passive slot from {{ZoneIcon|Into the Mist}} and so they have much, much higher requirements.
The next recommendation is the {{ItemIcon|Leprechaun}} + {{ItemIcon|Monkey}} synergy while thieving the {{Icon|Fisherman|type=thieving}}. This is one of the best money making methods from {{Skill|Thieving}}, only outclassed by high level methods with the {{Icon|Knight|type=thieving}} and {{Icon|Princess|type=thieving}}, both of which require {{ItemIcon|Thieving Skillcape}} and passive slot from {{ZoneIcon|Into the Mist}} and so they have much, much higher requirements.
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