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HCCO/Guide: Difference between revisions

From Melvor Idle
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As general advice for this event it is recommended to have a handheld calculator handy (or if anyone wants to create a script for this, that would be appreciated) to calculate the HP threshold needed to auto-eat through different attacks on the fly. This can be quickly calculated by taking the monster's most threatening attacks and simply dividing by 0.4. For example, one of {{MonsterIcon|Bane|Bane's}} attacks with a maximum hit of 324 would be able to be safely auto-eaten through as long as the player's maximum HP is above 810 (324/0.4 = 810). Once the affliction stacks accumulate and your HP drops below 810, you will have to manually eat to stay safe during these types of attacks. Multi-attacks are especially dangerous at this point, as the only safe threshold for these moves is N-times their maximum hit (i.e. double the max for a 2-hit move, triple for a 3-hit move, etc). There aren't many high-damaging multi-hit moves, but there are a few which will be detailed in the respective sections.
As general advice for this event it is recommended to have a handheld calculator handy (or if anyone wants to create a script for this, that would be appreciated) to calculate the HP threshold needed to auto-eat through different attacks on the fly. This can be quickly calculated by taking the monster's most threatening attacks and simply dividing by 0.4. For example, one of {{MonsterIcon|Bane|Bane's}} attacks with a maximum hit of 324 would be able to be safely auto-eaten through as long as the player's maximum HP is above 810 (324/0.4 = 810). Once the affliction stacks accumulate and your HP drops below 810, you will have to manually eat to stay safe during these types of attacks. Multi-attacks are especially dangerous at this point, as the only safe threshold for these moves is N-times their maximum hit (i.e. double the max for a 2-hit move, triple for a 3-hit move, etc). There aren't many high-damaging multi-hit moves, but there are a few which will be detailed in the respective sections.
I recommend putting on a playlist of boss music for maximum immersion. I had [https://youtu.be/YNy_UQ0BJXU this particular one] on repeat for the whole duration of the event.


===Gearing up===
===Gearing up===
As for actual gear, the items required are relatively simple. {{ZoneIcon|Unhallowed Wasteland}} requires a specific setup to get maximum negation, but the remainder of the zones and {{MonsterIcon|Bane}} himself don't require anything special. Throughout almost all of this entire event you will utilise one protection prayer alongside {{PrayerIcon|Battleheart}}. {{PrayerIcon|Battleheart}} works equally well with all styles which makes prayer switching easier, and the DR & minimum hit contribute nicely towards your DPS. In certain situations where accuracy is low, {{PrayerIcon|Rigour}} and {{PrayerIcon|Sharp Vision}} can prove to be higher DPS (as {{ItemIcon|Shockwave}} has the most infrequent special attack, increasing its reliance on accuracy compared to the other weapons), but this shouldn't be necessary in order to complete the event.
As for actual gear, the items required are relatively simple. {{ZoneIcon|Unhallowed Wasteland}} requires a specific setup to get maximum negation, but the remainder of the zones and {{MonsterIcon|Bane}} himself don't require anything special. Throughout almost all of this entire event you will utilise one protection prayer alongside {{PrayerIcon|Battleheart}}. {{PrayerIcon|Battleheart}} works equally well with all styles which makes prayer switching easier, and the DR & minimum hit contribute nicely towards your DPS. In certain situations where accuracy is low, {{PrayerIcon|Rigour}} and {{PrayerIcon|Sharp Vision}} can prove to be higher DPS (as {{ItemIcon|Shockwave}} has the most infrequent special attack, increasing its reliance on accuracy compared to the other weapons), but this shouldn't be necessary in order to complete the event.


==== Unhallowed Wateland ====
==== Unhallowed Wasteland ====
===== Melee =====
===== Melee =====
{{Equipment/Recommended
{{Equipment/Recommended
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}}


{{Skill|Ranged}} is quite strong and shouldn't have any troubles pulling its weight this event. Stick to the {{ItemIcon|Scaled Shield}} and upgrade once you unlock {{ItemIcon|Shield of Ranged Power}} after the second encounter with {{MonsterIcon|Bane}}. {{ItemIcon|Jadestone Bolts}} are non-negotiable as they offer a substantial DPS increase and the main threat in this event is being out-DPS'd. You won't need many for the event, only a few thousand. This can be easily accumulated in around 2 hours of {{MonsterIcon|Hunting Greater Dragon}} farming.
{{Skill|Ranged}} is quite strong and shouldn't have any troubles pulling its weight during this event. Stick to the {{ItemIcon|Scaled Shield}} and upgrade once you unlock {{ItemIcon|Shield of Ranged Power}} after the second encounter with {{MonsterIcon|Bane}}. {{ItemIcon|Jadestone Bolts}} are non-negotiable as they offer a substantial DPS increase and the main threat in this event is being out-DPS'd. You won't need many for the event, only a few thousand. This can be easily accumulated in around 2 hours of {{MonsterIcon|Hunting Greater Dragon}} farming.


The lethal move from {{MonsterIcon|Cursed Lich}} to watch out for is her cursed flames. This is a single-hit ability, so eat whenever your HP drops below around 400 to stay safe. With {{PrayerIcon|Protect from Magic}} active, affliction stacks should not accumulate enough to make cursed frost shards or cursed tether a death threat.
The lethal move from {{MonsterIcon|Cursed Lich}} to watch out for is her cursed flames. This is a single-hit ability, so eat whenever your HP drops below around 400 to stay safe. With {{PrayerIcon|Protect from Magic}} active, affliction stacks should not accumulate enough to make cursed frost shards or cursed tether a death threat.