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Golbin Raid: Difference between revisions

From Melvor Idle
22 bytes removed ,  22 August 2022
Correct skip cost formula
m (Update for v1.0.5)
(Correct skip cost formula)
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** 1.5 on Hard
** 1.5 on Hard
* <math>\text{wave}</math> is the number of waves cleared
* <math>\text{wave}</math> is the number of waves cleared


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The cost of skipping waves also increases with the number of waves, where the cost of skipping wave number <math>\text{wave}</math> is given by:
The cost of skipping waves also increases with the number of waves, where the cost of skipping wave number <math>\text{wave}</math> is given by:
<math>\text{Skip Cost} = \left \lfloor 100 \times \left ( \text{wave} + 1 \right ) \times \left ( 1 - \text{Skip Cost Reduction} \right ) \right \rfloor</math>
<math>\text{Skip Cost} = \left \lfloor 100 \times \text{wave} \times \left ( 1 - \text{Skip Cost Reduction} \right ) \right \rfloor</math>


where: <math> \left \lfloor x \right \rfloor </math> is the [https://en.wikipedia.org/wiki/Floor_and_ceiling_functions floor function].
where: <math> \left \lfloor x \right \rfloor </math> is the [https://en.wikipedia.org/wiki/Floor_and_ceiling_functions floor function].