17,097
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**If you choose the immune to stun modifier or are fighting {{MonsterIcon|Bane}}, substitute {{ItemIcon|Fighter Amulet}} for {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}, {{ItemIcon|Elite Amulet of Glory}}, or {{ItemIcon|Elite Amulet of Defence}}. | **If you choose the immune to stun modifier or are fighting {{MonsterIcon|Bane}}, substitute {{ItemIcon|Fighter Amulet}} for {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}, {{ItemIcon|Elite Amulet of Glory}}, or {{ItemIcon|Elite Amulet of Defence}}. | ||
**{{ItemIcon|Terran God Platebody|Terran God Armor}} can be used if you're worried about dying, but is generally not recommended for anything except Bane. | **{{ItemIcon|Terran God Platebody|Terran God Armor}} can be used if you're worried about dying, but is generally not recommended for anything except Bane. | ||
**Use {{ItemIcon|Ring of Blade Echoes}} or {{ItemIcon|Relentless Fury Ring}} | **Use {{ItemIcon|Ring of Blade Echoes}} or {{ItemIcon|Relentless Fury Ring}}. | ||
**{{ItemIcon|Relentless Fury Gloves}} and {{ItemIcon|Relentless Fury Ring}} can be used in place of their un-upgraded equivalents if you own them. | **{{ItemIcon|Relentless Fury Gloves}} and {{ItemIcon|Relentless Fury Ring}} can be used in place of their un-upgraded equivalents if you own them. | ||
**{{ItemIcon|Wasteful Ring}} can be used in place of Elder Crown in the passive slot for Bane | **{{ItemIcon|Wasteful Ring}} can be used in place of Elder Crown in the passive slot for Bane. | ||
*Ranged: | *Ranged: | ||
**{{ItemIcon|Poison Virulence Gloves}} and {{ItemIcon|Poison Virulence Ring}} can be used in place of their un-upgraded equivalents if you own them. | **{{ItemIcon|Poison Virulence Gloves}} and {{ItemIcon|Poison Virulence Ring}} can be used in place of their un-upgraded equivalents if you own them. | ||
**{{ItemIcon|Wasteful Ring}} can be used in place of Elder Crown in the passive slot for Bane | **{{ItemIcon|Wasteful Ring}} can be used in place of Elder Crown in the passive slot for Bane. | ||
*Magic: | *Magic: | ||
**{{ItemIcon|Burning Madness Gloves}} and {{ItemIcon|Burning Madness Ring}} can be used in place of their un-upgraded equivalents if you own them. | **{{ItemIcon|Burning Madness Gloves}} and {{ItemIcon|Burning Madness Ring}} can be used in place of their un-upgraded equivalents if you own them. | ||
**{{ItemIcon|Wasteful Ring}} can be used in place of Elder Crown in the passive slot for Bane | **{{ItemIcon|Wasteful Ring}} can be used in place of Elder Crown in the passive slot for Bane. | ||
==Buffs== | ==Buffs== | ||
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!colspan="1"| 6 | !colspan="1"| 6 | ||
| {{Skill|Agility|Lake Swim}} | | {{Skill|Agility|Lake Swim}} | ||
| +3% | | +3% Damage, +1% DR. {{Skill|Agility|Rocky Waters}} can be used instead. | ||
|- | |- | ||
!colspan="1"| 7 | !colspan="1"| 7 | ||
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!colspan="1"| 8 | !colspan="1"| 8 | ||
| {{Skill|Agility|Pipe Crawl}} | | {{Skill|Agility|Pipe Crawl}} | ||
| +8% Damage | | +8% Damage. | ||
|- | |- | ||
!colspan="1"| 9 | !colspan="1"| 9 | ||
| {{Skill|Agility|Ice Jump}} | | {{Skill|Agility|Ice Jump}} | ||
| +20 HP | | +20 HP. | ||
|- | |- | ||
!colspan="1"| 10 | !colspan="1"| 10 | ||
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!colspan="1"| P | !colspan="1"| P | ||
| {{Skill|Agility|Pillar of Combat}} | | {{Skill|Agility|Pillar of Combat}} | ||
| Lots of beneficial combat bonuses | | Lots of beneficial combat bonuses. | ||
|- | |- | ||
|} | |} | ||
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===Consumables=== | ===Consumables=== | ||
*Potions: | *Potions: | ||
**{{ | **{{Icon|Diamond Luck Potion|Diamond Luck Potions}} for the entire event. | ||
*Summoning Tablets: | *Summoning Tablets: | ||
**{{ItemIcon|Dragon}} and {{ItemIcon|Minotaur}}, {{ItemIcon|Centaur}}, or {{ItemIcon|Witch}}. | **{{ItemIcon|Dragon}} and {{ItemIcon|Minotaur}}, {{ItemIcon|Centaur}}, or {{ItemIcon|Witch}}. | ||
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**{{PrayerIcon|Protect Item}} will not be recommended so as to not plan for failure. There are many ways to ensure you do not die, and losing the power of one of your prayers can actually increase your chance of death. | **{{PrayerIcon|Protect Item}} will not be recommended so as to not plan for failure. There are many ways to ensure you do not die, and losing the power of one of your prayers can actually increase your chance of death. | ||
*Spells: | *Spells: | ||
{{Icon|Fire Surge|type=spell}} is the recommended spell. {{Icon|Anguish III|type=curse}} and {{Icon|Surge II|type=aurora}} are not required but do provide better DPS; however, they will have to be selected every time you swap to your {{Skill|Magic}} set. | **{{Icon|Fire Surge|type=spell}} is the recommended spell. {{Icon|Anguish III|type=curse}} and {{Icon|Surge II|type=aurora}} are not required but do provide better DPS; however, they will have to be selected every time you swap to your {{Skill|Magic}} set. | ||
==Fight Details== | ==Fight Details== | ||
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====Unhallowed Wasteland==== | ====Unhallowed Wasteland==== | ||
*Wear the Slayer Negation sets outlined above, this is mandatory, as the area effect is extremely detrimental to your ability to kill anything. Swap each set for [[Combat Triangle]] advantage. | *Wear the Slayer Negation sets outlined above, this is mandatory, as the area effect is extremely detrimental to your ability to kill anything. Swap each set for [[Combat Triangle]] advantage. | ||
*{{Icon|Incinerate|type=spell}} can be used to quickly proc {{ItemIcon|Dragon}} burns against each melee UW monster if you wish, though Ocean Song and normal magic should be used when the enemy has roughly 50% of its health remaining. | *{{Icon|Incinerate|type=spell}} can be used to quickly proc {{ItemIcon|Dragon}} burns against each melee UW monster if you wish, though {{ItemIcon|Ocean Song}} and normal magic should be used when the enemy has roughly 50% of its health remaining. | ||
*Prayers: | *Prayers: | ||
**Use {{Icon|Battleheart|type=prayer}} and {{PrayerIcon|Protect from Melee|notext=true}}{{PrayerIcon|Protect from Ranged|notext=true}}{{PrayerIcon|Protect from Magic|Protect from}} the combat style the enemy is using. | **Use {{Icon|Battleheart|type=prayer}} and {{PrayerIcon|Protect from Melee|notext=true}}{{PrayerIcon|Protect from Ranged|notext=true}}{{PrayerIcon|Protect from Magic|Protect from}} the combat style the enemy is using. | ||
*Dangerous Enemies | *Dangerous Enemies | ||
**All of them, if you get to high stacks of affliction. | **All of them, if you get to high stacks of affliction. | ||
**{{MonsterIcon|Spiked Red Claw}}'s Savage Spike ability is the most dangerous ability, if you are bleeding when this attack is coming out, eat to full | **{{MonsterIcon|Spiked Red Claw}}'s Savage Spike ability is the most dangerous ability, if you are bleeding when this attack is coming out, eat to full. | ||
====Dark Waters==== | ====Dark Waters==== | ||
*Wear the Dark Waters 40% negation sets outlined above, if you choose the "Slayer Area Effects are 5% Stronger" Modifier, wear a {{ItemIcon|Hunter's Ring}} in the Passive Slot. Swap each set for | *Wear the Dark Waters 40% negation sets outlined above, if you choose the "Slayer Area Effects are 5% Stronger" Modifier, wear a {{ItemIcon|Hunter's Ring}} in the Passive Slot. Swap each set for combat triangle advantage. | ||
*Prayers: | *Prayers: | ||
**{{Icon|Battleheart|type=prayer}} and {{Icon|Piety|type=prayer}}, {{Icon|Rigour|type=prayer}}, or {{Icon|Augury|type=prayer}}. | **{{Icon|Battleheart|type=prayer}} and {{Icon|Piety|type=prayer}}, {{Icon|Rigour|type=prayer}}, or {{Icon|Augury|type=prayer}}. | ||
**{{Icon|Battleheart|type=prayer}} and {{Icon|Protect from Ranged|type=prayer}} if fighting {{MonsterIcon|Rokken}} | **{{Icon|Battleheart|type=prayer}} and {{Icon|Protect from Ranged|type=prayer}} if fighting {{MonsterIcon|Rokken}}. | ||
*Dangerous Enemies: | *Dangerous Enemies: | ||
**{{MonsterIcon|Rokken}}: multiple Shockwave attacks connecting with you will be a bad time, keep your health above the damage value of shockwave when stunned, but be careful not to interrupt your attacks too often so you're able to drop the stun effect. Mist Boss Rokken is incredibly dangerous as it almost always attacks faster than you. | **{{MonsterIcon|Rokken}}: multiple Shockwave attacks connecting with you will be a bad time, keep your health above the damage value of shockwave when stunned, but be careful not to interrupt your attacks too often so you're able to drop the stun effect. Mist Boss Rokken is incredibly dangerous as it almost always attacks faster than you. | ||
====Shrouded Badlands==== | ====Shrouded Badlands==== | ||
*No additional Area Negation is required anymore, {{ItemIcon|Maximum Skillcape}} is enough to mostly cover the accuracy loss and the enemies aren't difficult enough to warrant more. Swap each set for | *No additional Area Negation is required anymore, {{ItemIcon|Maximum Skillcape}} is enough to mostly cover the accuracy loss and the enemies aren't difficult enough to warrant more. Swap each set for combat triangle advantage, or don't, these enemies aren't difficult. | ||
*Prayers: | *Prayers: | ||
**{{Icon|Battleheart|type=prayer}} and {{Icon|Piety|type=prayer}}, {{Icon|Rigour|type=prayer}}, or {{Icon|Augury|type=prayer}}. | **{{Icon|Battleheart|type=prayer}} and {{Icon|Piety|type=prayer}}, {{Icon|Rigour|type=prayer}}, or {{Icon|Augury|type=prayer}}. | ||
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====Perilous Peaks==== | ====Perilous Peaks==== | ||
# Same as above, no | # Same as above, no area negation is required. Swap each set for combat triangle advantage. | ||
*Prayers: | *Prayers: | ||
**{{Icon|Battleheart|type=prayer}} and {{Icon|Piety|type=prayer}}, {{Icon|Rigour|type=prayer}}, or {{Icon|Augury|type=prayer}}. | **{{Icon|Battleheart|type=prayer}} and {{Icon|Piety|type=prayer}}, {{Icon|Rigour|type=prayer}}, or {{Icon|Augury|type=prayer}}. | ||
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* Suffocate: Eat once after each of your own attack turns finishes to proc a bit of lifesteal/damage, also eat at around 60% HP or earlier. You want to avoid the sleep completely while still doing as much damage as possible, if you do get slept, it may be safer to simply run from combat than to try to drop the effect. | * Suffocate: Eat once after each of your own attack turns finishes to proc a bit of lifesteal/damage, also eat at around 60% HP or earlier. You want to avoid the sleep completely while still doing as much damage as possible, if you do get slept, it may be safer to simply run from combat than to try to drop the effect. | ||
* Fragile Mind: If you are debuffed by Fragile Mind, eat before the attack lands if your | * Fragile Mind: If you are debuffed by Fragile Mind, eat before the attack lands if your HP is low. | ||
* Unknown Threat: Typically not dangerous. | * Unknown Threat: Typically not dangerous. | ||
* Mist Walk: Does no damage, however, if Bane tries to use it twice in a row he will use a Normal Attack instead, the damage value of which changes based on the modifiers you have selected. Typically not dangerous, but if the damage is more than your HP at any time, eat to survive. | * Mist Walk: Does no damage, however, if Bane tries to use it twice in a row he will use a Normal Attack instead, the damage value of which changes based on the modifiers you have selected. Typically not dangerous, but if the damage is more than your HP at any time, eat to survive. |