17,101
edits
(removed aurora related functions) |
(Update for v1.1) |
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Line 2: | Line 2: | ||
local p = {} | local p = {} | ||
local Constants = require('Module:Constants') | local Constants = require('Module:Constants') | ||
local Shared = require('Module:Shared') | local Shared = require('Module:Shared') | ||
local GameData = require('Module:GameData') | |||
local Icons = require('Module:Icons') | local Icons = require('Module:Icons') | ||
local Items = require('Module:Items') | local Items = require('Module:Items') | ||
local Monsters = require('Module:Monsters') | local Monsters = require('Module:Monsters') | ||
local | local Areas = require('Module:CombatAreas') | ||
function p.getLowHighLevels(idList) | function p.getLowHighLevels(idList) | ||
local lowLevel = 1000000 | local lowLevel = 1000000 | ||
local highLevel = 0 | local highLevel = 0 | ||
for i, monID in | for i, monID in ipairs(idList) do | ||
local monster = Monsters.getMonsterByID(monID) | local monster = Monsters.getMonsterByID(monID) | ||
local cmbLevel = Monsters._getMonsterCombatLevel(monster) | local cmbLevel = Monsters._getMonsterCombatLevel(monster) | ||
Line 30: | Line 28: | ||
result = result..'\r\n!colspan="2"|Zone!!Difficulty!!Lowest Monster Level!!Highest Monster Level' | result = result..'\r\n!colspan="2"|Zone!!Difficulty!!Lowest Monster Level!!Highest Monster Level' | ||
local areas = p.sortByOrderTable(GameData.rawData.combatAreas, GameData.rawData.combatAreaDisplayOrder) | |||
for i, area in ipairs(areas) do | |||
result = result..'\r\n|-' | result = result..'\r\n|-' | ||
result = result..'\r\n|'..Icons.Icon({area.name, type='combat', size='50', notext=true}) | result = result..'\r\n|'..Icons.Icon({area.name, type='combat', size='50', notext=true}) | ||
result = result..'||'..Icons.Icon({area.name, type='combat', noicon=true}) | result = result..'||'..Icons.Icon({area.name, type='combat', noicon=true}) | ||
result = result..'||data-sort-value="'..area.difficulty[1]..'"|'..Areas._getAreaStat(area, 'difficulty') | |||
local lowLvl, highLvl = p.getLowHighLevels(area.monsterIDs) | |||
result = result..'||data-sort-value="'..area.difficulty[1]..'"|'.. | |||
local lowLvl, highLvl = p.getLowHighLevels(area. | |||
result = result..'||'..lowLvl..'||'..highLvl | result = result..'||'..lowLvl..'||'..highLvl | ||
end | end | ||
Line 52: | Line 47: | ||
result = result..'\r\n!colspan="2"|Zone!!Difficulty!!Highest Monster Level!!Requirements!!Area Effect' | result = result..'\r\n!colspan="2"|Zone!!Difficulty!!Highest Monster Level!!Requirements!!Area Effect' | ||
local areas = p.sortByOrderTable(GameData.rawData.slayerAreas, GameData.rawData.slayerAreaDisplayOrder) | |||
for i, area in ipairs(areas) do | |||
result = result..'\r\n|-' | result = result..'\r\n|-' | ||
result = result..'\r\n|'..Icons.Icon({area.name, type='slayer', size='50', notext=true}) | result = result..'\r\n|'..Icons.Icon({area.name, type='slayer', size='50', notext=true}) | ||
result = result..'||'..Icons.Icon({area.name, type='slayer', noicon=true}) | result = result..'||'..Icons.Icon({area.name, type='slayer', noicon=true}) | ||
result = result..'||data-sort-value="'..area.difficulty[1]..'"|'..Areas._getAreaStat(area, 'difficulty') | |||
local lowLvl, highLvl = p.getLowHighLevels(area.monsterIDs) | |||
result = result..'||data-sort-value="'..area.difficulty[1]..'"|'.. | |||
local lowLvl, highLvl = p.getLowHighLevels(area. | |||
result = result..'||'..highLvl | result = result..'||'..highLvl | ||
result = result..'||'.. | result = result..'||'..Areas._getAreaRequirements(area) | ||
result = result..'|| '.. | result = result..'|| '..Areas._getAreaStat(area, 'areaEffectDesc') | ||
end | end | ||
Line 83: | Line 75: | ||
-- GP reward | -- GP reward | ||
if area. | if area.eventID == nil then | ||
local bossMonster = Monsters.getMonsterByID(area. | local bossMonster = Monsters.getMonsterByID(area.monsterIDs[Shared.tableCount(area.monsterIDs)]) | ||
local | local gp = bossMonster.gpDrops | ||
if gp.min > 0 and gp.max > 0 then | |||
if gp.min == gp.max then | |||
if | table.insert(rewardList, chr .. Icons.GP(gp.min)) | ||
table.insert(rewardList, chr .. Icons.GP( | |||
else | else | ||
table.insert(rewardList, chr .. Icons.GP( | table.insert(rewardList, chr .. Icons.GP(gp.min, gp.max)) | ||
end | end | ||
end | end | ||
Line 97: | Line 88: | ||
-- Item rewards | -- Item rewards | ||
if type(area. | local itemLists = {} | ||
for i, rewardID in ipairs( | if type(area.rewardItemIDs) == 'table' then | ||
table.insert(itemLists, area.rewardItemIDs) | |||
end | |||
if area.eventID ~= nil then | |||
local event = GameData.getEntityByID('combatEvents', area.eventID) | |||
if event ~= nil and type(event.itemRewardIDs) == 'table' then | |||
table.insert(itemLists, event.itemRewardIDs) | |||
end | |||
end | |||
for i, itemList in ipairs(itemLists) do | |||
for j, rewardID in ipairs(itemList) do | |||
local rewardItem = Items.getItemByID(rewardID) | local rewardItem = Items.getItemByID(rewardID) | ||
if rewardItem == nil then | if rewardItem == nil then | ||
table.insert(rewardList, chr .. 'Unknown item (ID ' .. | table.insert(rewardList, chr .. 'Unknown item (ID ' .. rewardID .. ')[[Category:Pages with script errors]]') | ||
else | else | ||
table.insert(rewardList, chr .. Icons.Icon({rewardItem.name, type='item', qty=1})) | table.insert(rewardList, chr .. Icons.Icon({rewardItem.name, type='item', qty=1})) | ||
end | end | ||
end | end | ||
end | end | ||
Line 126: | Line 119: | ||
local areaName = frame.args ~= nil and frame.args[1] or frame | local areaName = frame.args ~= nil and frame.args[1] or frame | ||
local asList = frame.args ~= nil and frame.args[2] or true | local asList = frame.args ~= nil and frame.args[2] or true | ||
local area = | local area = Areas.getArea(areaName) | ||
if area == nil then | if area == nil then | ||
return "ERROR: Could not find an area named "..areaName..'[[Category:Pages with script errors]]' | return "ERROR: Could not find an area named "..areaName..'[[Category:Pages with script errors]]' | ||
Line 143: | Line 136: | ||
result = result..'\r\n!colspan="2"|Dungeon!!Difficulty!!Monsters!!Boss Level!!Reward(s)!!Boss Pet' | result = result..'\r\n!colspan="2"|Dungeon!!Difficulty!!Monsters!!Boss Level!!Reward(s)!!Boss Pet' | ||
for i, | local areas = p.sortByOrderTable(GameData.rawData.dungeons, GameData.rawData.dungeonDisplayOrder) | ||
local | for i, dung in ipairs(areas) do | ||
local monsterCount = Shared.tableCount(dung.monsters) | |||
local boss = Monsters.getMonsterByID(dung.monsters[monsterCount]) | |||
result = result..'\r\n|-' | result = result..'\r\n|-' | ||
result = result..'\r\n|data-sort-value="'..dung.name..'"|'..Icons.Icon({dung.name, type='dungeon', size='50', notext=true}) | result = result..'\r\n|data-sort-value="'..dung.name..'"|'..Icons.Icon({dung.name, type='dungeon', size='50', notext=true}) | ||
result = result..'||'..Icons.Icon({dung.name, type='dungeon', noicon=true}) | result = result..'||'..Icons.Icon({dung.name, type='dungeon', noicon=true}) | ||
result = result..'||data-sort-value="'..dung.difficulty[1]..'"|'.. | result = result..'||data-sort-value="'..dung.difficulty[1]..'"|'..Areas._getAreaStat(dung, 'difficulty') | ||
result = result..'||'.. | result = result..'||'..monsterCount | ||
result = result..'||'..Shared.formatnum(Monsters._getMonsterCombatLevel(boss)) | result = result..'||'..Shared.formatnum(Monsters._getMonsterCombatLevel(boss)) | ||
result = result..'||'..p._getDungeonRewards(dung, false) | result = result..'||'..p._getDungeonRewards(dung, false) | ||
if dung. | if dung.pet ~= nil then | ||
local pet = | local pet = GameData.getEntityByID('pets', dung.pet.petID) | ||
result = result..'||data-sort-value="'..pet.name..'"|'..Icons.Icon({pet.name, type='pet'}) | if pet ~= nil then | ||
result = result..'||data-sort-value="'..pet.name..'"|'..Icons.Icon({pet.name, type='pet'}) | |||
end | |||
else | else | ||
result = result..'|| ' | result = result..'|| ' |